3004 Commits
Author SHA1 Message Date
WofWca 83a776283b improvement: don't warn about g_sync if autoRecord 2026-09-17 18:59:13 +01:00
kk1201 588393618d Read and write CD key in lowercase 2026-07-19 17:21:30 +01:00
Zack Middleton 67e4fa9785 Fix trap_BotFreeItemWeights() for qagame.qvm
Compiling qagame.qvm incorrectly mapped trap_BotFreeItemWeights() to the
syscall for BOTLIB_AI_SAVE_GOAL_FUZZY_LOGIC. However this is not called
by baseq3 or missionpack qagame.qvm so correcting it does not affect the
built Quake 3 QVMs.

Reported by Tobias Kuehnhammer.
2026-07-09 10:53:29 +01:00
Kacper K b75bee1064 Improve CD key prevalidation (#880)
* Improve CD key prevalidation
* Use tolower instead of ascii math
2026-07-08 21:51:08 +01:00
Tim Angus 5956299e80 Fix incorrect variable reference 2026-03-09 11:00:50 +00:00
Allen Cronce 0d1f4fd471 Set the maximum file limit for POSIX systems
Resolves an issue where the macOS application's dylibs could not be
loaded because there were too many maps; on macOS the default maximum
number of open files is 256.
2026-01-12 18:01:35 +00:00
Tim Angus 3ef30e759e Create SDL window after all SDL_GL_SetAttribute calls 2025-12-28 13:52:49 +00:00
WofWca 03c4c4af90 fix: s_list command with s_useOpenAL 1 (#844)
The code is pretty much copy-pasted from `S_Base_SoundList`.
Some things from the original `S_Base_SoundList` are not implemented,
e.g. compression and the final "free memory" line.
2025-12-04 10:16:06 +00:00
erysdren 2a7820d2e4 Improve PVR image support 2025-12-04 10:11:19 +00:00
smallmodel 9c29b25ab8 Use case-insensitive comparison for all Info_Key functions
Info_ValueForKey performs case-insensitive comparisons on key names, other functions should also be case-insensitive for consistency.
2025-11-25 19:02:34 +00:00
Tim Angus 190b64633f Remove some dead library code (issue #839) 2025-11-24 12:06:55 +00:00
erysdren 9a6cb090b5 add support for loading PVR images
this is from Q3A for Dreamcast
2025-11-24 11:14:24 +00:00
WofWca e3881a4d70 refactor: un-magic #define INVUL_RADIUS 42 2025-11-18 14:06:59 +00:00
Tim Angus db533030ea Double MAX_RENDER_COMMANDS
Following changes to the console code, it turned out that at very high
resolutions, the large number of glyphs rendered would cause render
commands to be dropped; avoid this by simply raising the maximum number
of render commands.
2025-11-18 13:55:14 +00:00
Tim Angus dcbcb12ba2 Print warning when a render command is dropped 2025-11-18 13:55:10 +00:00
Tim Angus 7003c9deec Increase DEF_COMZONEMEGS 2025-11-11 13:14:27 +00:00
WofWca 38c4180740 refactor: #define DEAD_HEIGHT -8
From the research conducted in
https://github.com/ioquake/ioq3/issues/794
we can probably conclude that the `self->r.maxs[2] = -8;`
in `player_die()` is related to `pm->maxs[2] = -8;`
in `PM_CheckDuck()`. Let's make this clear with a named constant.
2025-11-11 13:05:54 +00:00
WofWca 3041ec3695 refactor: name some magic numbers in bg_pmove 2025-11-11 13:05:21 +00:00
Lojjik Braughler 4f9e3b96e0 renderergl2: allow DDS fallback when r_ext_compressed_textures=0
R_LoadImage now tries .dds as a final fallback when compressed textures are disabled.

This allows assets to ship as DDS-only without requiring duplicate PNG/TGA for every texture.

Fixes #583.
2025-11-11 13:02:23 +00:00
Lojjik Braughler 453705553b renderergl2: reimplement greyscale as backend post after all 2D+3D draws
Fixes #654 - HUD/UI previously bypassed greyscale.
r_greyscale now supports partial desaturation [0-1].
Removed unused legacy logic from tr_shade.c
2025-11-11 12:21:15 +00:00
Tim Angus 7bd2c17f9d Move autoupdater to its own repo (https://github.com/ioquake/autoupdater) 2025-11-06 13:00:50 +00:00
Tim Angus a9a6ccb103 Guard autoupdater more completely 2025-11-06 12:56:13 +00:00
Jack Slater 7ac92951f2 Revert "Bug 5066 - Plasmagun and BFG don't play the explosion when they hit players, patch by Ensiform" (#824) 2025-11-05 23:16:56 -10:00
Tim Angus 0b2efa2220 Open file manager folder for Team Arena when missing 2025-10-31 15:01:46 +00:00
Tim Angus a553ad13d8 Add con_notifylines, to configure number of lines in notify area 2025-10-29 09:27:34 +00:00
Tim Angus c3a2aa45a8 Make con_* variables CVAR_ARCHIVE 2025-10-29 09:27:34 +00:00
Tim Angus cb2974d8b4 Fix incorrect 'say:' prompt offset 2025-10-29 09:27:34 +00:00
Tim Angus 66330c72b0 Add con_scale, for high DPI displays 2025-10-29 09:27:34 +00:00
Tim Angus f2c1f990f8 Use full screen width for console 2025-10-29 09:27:34 +00:00
Tim Angus 7d6350bf66 Increase MAX_PATCH_PLANES
Some custom maps apparently need a larger value for MAX_PATCH_PLANES.
These snuck under the limit with original Q3 due to the vagaries of
floating point error/modern compilers/fastmath etc.. See issue #186.
2025-10-27 15:23:01 +00:00
Tim Angus b4deaca2c5 Remove commented code 2025-10-27 15:20:11 +00:00
Tim Angus b3f148b848 Correct comment re console history 2025-10-27 12:42:54 +00:00
Tim Angus 170a052489 Set MIN_COMHUNKMEGS to match DEF_COMHUNKMEGS
Changes in ioq3, most notably in the OpenGL 2 renderer, have gradually
increased the mininum memory requirements, to the point where the
original value is too low for the Team Arena game, among other things,
so increase the minimum to match our (already increased) default. More
information in issue #816.
2025-10-26 10:19:03 +00:00
Tim Angus f4ec9be44d Flush logfile when writing hunk log 2025-10-26 09:51:17 +00:00
Tim Angus 0ebf1df742 XDG home directory support 2025-10-19 15:58:27 +01:00
Tim Angus da4f9bd13d Fix demo command file completion 2025-10-18 17:54:19 +01:00
Tim Angus 8cc9eb5eff Fix Com_Filter
Com_Filter uses a limited sort of proto-regex syntax including a
character class like construct, but prior to this change these did not
work if preceded by a * glob.
2025-10-18 17:50:32 +01:00
llbraughler b9262943a4 Fix flare visibility in mirrors
Compute the flare's depth with the same projection used for the scene, then compare it to the depth we read.
2025-10-18 13:19:42 +01:00
Tim Angus 139695d196 Change renderergl1 r_mode default to match renderergl2 2025-10-18 12:33:11 +01:00
Tim Angus cc884b7b75 Use FS_CreatePath in Sys_ErrorDialog 2025-10-17 17:54:58 +01:00
Tim Angus b060aba07b Fix MSVC double truncation warnings 2025-10-17 17:42:37 +01:00
Tim Angus d373394882 Use PRODUCT_NAME in config file comments 2025-10-17 14:20:53 +01:00
Tim Angus 8c19f7850d Better un-pure client error message 2025-10-17 14:20:53 +01:00
Tim Angus a6f949c8a6 Stricter Info_Validate 2025-10-17 14:20:53 +01:00
Tim Angus 2bf82f1aba Remove inconsistent '.' in server message 2025-10-17 14:20:53 +01:00
Tim Angus 852adafe57 Render ANSI black text inverse (so that it is readable on black terminals) 2025-10-17 14:20:53 +01:00
Tim Angus 12ae6973a6 Extend size of serverInfo_t.hostName (handle longer server names) 2025-10-17 14:20:53 +01:00
Tim Angus 0d2348f936 Add CONFIG_PREFIX, for customising the config name 2025-10-17 14:20:40 +01:00
Tim Angus c49d4d96bf When pak?.pk3 missing, open the destination folder in the file manager 2025-10-11 13:58:48 +01:00
Tim Angus 411f5a6924 Add Sys_OpenFolderInFileManager 2025-10-11 13:57:29 +01:00