Tim Angus b9c9f86cd1 * Cap the maximum snaps a client can request at the server framerate rather
than a hard-coded 30 (from misantropia). I'm slightly nervous about this
  since it changes the behaviour versus 1.32b in that a client requesting e.g.
  25 snaps will actually get 20 (default sv_fps) with this patch applied. I'm
  not sure why anyone would want this though -- it may even destablise their
  inter/extrapolation. I'll leave the bug (2422) open for a while and if no one
  complains it can be closed.
2005-10-19 22:25:32 +00:00
2005-08-28 17:54:51 +00:00
2005-08-28 17:54:51 +00:00
2005-10-14 23:02:57 +00:00
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The ioquake3 community effort to continue supporting/developing id's Quake III Arena
https://www.ioquake3.org/
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