Tim Angus 84c4f21082 * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
+ An abstract codec system, simplifying support for new formats
  + Changes versus BlackAura's patch:
    o Consolidated the OpenAL parts into one file
    o Changed the function naming scheme to more closely resemble Q3
    o Changed the interface to fall back on the "base" sound system
      if loading OpenAL fails
  + This is enabled on Linux and MinGW for now, but should work on the
    other *nixs with appropriate additions to the Makefile
  + NOT enabled on OS X or MSVC Windows builds
  + Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
  there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
2005-08-28 17:54:51 +00:00
2005-11-13 18:02:05 +00:00
2005-10-29 01:53:09 +00:00
2005-08-28 17:54:51 +00:00
2005-10-29 01:53:09 +00:00
S
Description
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
https://www.ioquake3.org/
89 MiB
0 Stars 1 Watchers 0 Forks
Languages
C 97.2%
HTML 0.8%
GLSL 0.7%
CMake 0.7%
Roff 0.2%
Other 0.3%