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e2f520e001
Merge mingw build scripts
Tim Angus
2013-03-21 15:47:55 +00:00
2c8e751130
Consolidate architecture names
Tim Angus
2013-03-21 11:22:44 +00:00
8b23985358
Make all GLSL shaders use the same set of uniforms.
SmileTheory
2013-03-20 22:53:30 -07:00
9bfff1363e
Fix NET_IPSocket and NET_IP6Socket return type
Zack Middleton
2013-03-18 16:04:53 -05:00
98dda7758f
Always initialize joint_names in R_LoadIQM
Zack Middleton
2013-03-18 15:55:25 -05:00
9a752ce8cd
Use PATH_SEP for a debug message in FS_FOpenFileReadDir
Ensiform
2013-03-18 14:44:34 -05:00
bf962c516d
Fix loading and rendering IQMs with no joints
Zack Middleton
2013-03-18 14:13:09 -05:00
ecd50f01c2
Remove RAVENMD4 #define
Tim Angus
2013-03-18 19:02:29 +00:00
e14a814ba2
Support more tcgens in lightall shader.
SmileTheory
2013-03-14 23:11:27 -07:00
369956eb63
Fix compilation in VS2008.
SmileTheory
2013-03-14 21:36:44 -07:00
9eef320c91
Remove some more automatic sRGB image flags.
SmileTheory
2013-03-12 22:00:51 -07:00
71632ea291
Disable freetype and vorbis for mingw travis build
Zack Middleton
2013-03-12 18:52:36 -05:00
3698df37ef
Fix mingw gcc name in build-test.sh
Zack Middleton
2013-03-12 17:18:55 -05:00
dfbad1360f
Fix some clang warnings
Tim Angus
2013-03-12 21:50:38 +00:00
a2dc160359
Move mingw to separate build job on travis-ci
Zack Middleton
2013-03-12 16:33:49 -05:00
bf25c27105
Oops missed a bit
Tim Angus
2013-03-12 21:20:33 +00:00
3e92679100
Fix USE_FREETYPE breakage
Tim Angus
2013-03-12 19:41:52 +00:00
37c69a8009
Move renderers a bit closer together
Tim Angus
2013-03-12 17:52:02 +00:00
41985945f6
Always reset vertex attrib pointers with animated meshes.
SmileTheory
2013-03-11 22:46:21 -07:00
ce9d0e8595
Remove README note about USE_OLD_VM64
Tim Angus
2013-03-11 22:23:28 +00:00
78132cf829
Remove old x86_64 JIT compiler
Tim Angus
2013-03-11 22:20:10 +00:00
b009528e6a
Fix displaying demo name when loading demo
Zack Middleton
2013-03-09 15:58:35 -06:00
89ee8b050f
Fix size reserved for IQM jointMats (allocated more than used)
Zack Middleton
2013-03-08 15:28:27 -06:00
fd937a47ac
Merge branch 'master' of https://github.com/ioquake/ioq3
Zack Middleton
2013-03-08 14:00:09 -06:00
8aa6efe7b6
Fix origin returned by IQM's LerpTag
Zack Middleton
2013-03-08 13:47:16 -06:00
c3b3978929
Only spam IRC on failure
Tim Angus
2013-03-07 23:29:18 +00:00
f789cff079
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
SmileTheory
2013-03-07 14:24:19 -08:00
e6e0d47099
Fix clampmapped images being always treated as sRGB.
SmileTheory
2013-03-07 14:23:28 -08:00
d044cd80f7
One last try...
Tim Angus
2013-03-07 17:07:15 +00:00
eeb088dd3c
Use -q instead of -qq on apt-get
Tim Angus
2013-03-07 16:55:14 +00:00
8b38503ba5
Use the mingw fork that gets maintained
Tim Angus
2013-03-07 16:46:13 +00:00
fb6b08bdd6
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
SmileTheory
2013-03-06 21:00:21 -08:00
a0f74366a7
build-test.sh always run clean first, for non-travis-ci
Zack Middleton
2013-03-06 19:04:30 -06:00
97fc98d26b
Improve build-test.sh for non-travis-ci usage
Zack Middleton
2013-03-06 18:00:03 -06:00
a737d442a0
Fix RAVENMD4 warnings in OpenGL2
Zack Middleton
2013-03-06 17:52:06 -06:00
361c71f8af
autobuild: try to fix extra options build and mingw builds
Zack Middleton
2013-03-06 17:24:59 -06:00
4e5b84fe8f
autobuild: test default build, with extra options, and mingw
Zack Middleton
2013-03-06 16:57:02 -06:00
166c417204
autobuild: Enable Ogg Vorbis, Freetype, and MDR model support
Zack Middleton
2013-03-06 16:04:06 -06:00
61248cb4c5
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git
SmileTheory
2013-03-06 02:02:21 -08:00
fbe56e4fa1
Some minor cleanup.
SmileTheory
2013-03-06 02:02:01 -08:00
027af8e6cc
Simplify RE_StretchRaw() with RE_UploadCinematic() and RB_InstantQuad2().
SmileTheory
2013-03-06 00:54:56 -08:00
9d73363551
updated travis file to notify us in our lonely IRC outpost of love.
Zachary Slater
2013-03-06 00:35:05 -08:00
8e5bf01bcc
Fixed the auto build, for details go here: https://travis-ci.org/ioquake/ioq3
Zachary Slater
2013-03-05 23:52:24 -08:00
a90a52c6a6
Testing out autobuild stuff.
Zachary Slater
2013-03-05 20:29:38 -08:00
11e83b2ee3
Oops, fix typo.
SmileTheory
2013-03-05 20:21:03 -08:00
7c04002b87
Simplify previous patch.
SmileTheory
2013-03-05 19:52:11 -08:00
2153fc4671
Calculate viewport and screen texture coordinates correctly for sun shadows. This fixes part of #5889 .
SmileTheory
2013-03-05 01:41:51 -08:00
e7753f9acf
Fix vote Y/1 and teamvote Y/1
Ensiform
2013-03-03 21:53:14 -06:00
fe0a65e52e
Show lowercased ascii in bind command
Zack Middleton
2013-03-03 19:14:36 -06:00
a18ae32a5e
Fix Key_StringToKeynum to return lowercased ascii
Zack Middleton
2013-03-03 19:07:44 -06:00
db68f59281
Fix comment for gametype parsing in ui
Zack Middleton
2013-02-27 16:09:10 -06:00
4cd60e5af7
Fix BotExportTest's args for BotGetReachabilityToGoal
Zack Middleton
2013-02-27 15:57:55 -06:00
b9a33f84be
Remove unused config string code from botlib
Zack Middleton
2013-02-27 15:50:36 -06:00
57cb0b2d89
be_ai_weap.c: s/move state/weapon state/g
Zack Middleton
2013-02-27 15:39:28 -06:00
c7059fbf28
Move noise function declations to tr_common.h
Zack Middleton
2013-02-27 15:35:02 -06:00
eb7e554c46
Fix comment in snd_codec_opus.c
Zack Middleton
2013-02-27 15:31:26 -06:00
eef897b3c1
Remove Sys_SnapVector
Zack Middleton
2013-02-18 19:05:37 -06:00
5b5f7f5c0a
Fix compiling opusfile on mingw32
James Canete
2013-02-18 19:00:41 -06:00
7987b71a9d
Fix last commit
Zack Middleton
2013-02-17 20:42:18 -06:00
a41354f3f7
Add missing config_types.h for libogg
Zack Middleton
2013-02-17 20:34:45 -06:00
49391ad00f
Add ogg and opus Makefile options to README
Zack Middleton
2013-02-17 19:13:36 -06:00
5c3d76665f
Fix compiling opus using mingw
Zack Middleton
2013-02-17 18:56:31 -06:00
2a31f33fc6
Add libogg 1.3.0
Zack Middleton
2013-02-17 18:56:06 -06:00
6d56d8bb33
Add libopus 1.0.2 and libopusfile 0.2
Zack Middleton
2013-02-17 18:33:39 -06:00
3dd5c5d862
Add Ogg Opus support
Zack Middleton
2013-02-17 18:32:05 -06:00
1b0fb6e8d8
5882 - Update OpenAL Headers to OpenAL Soft 1.15.1
Zack Middleton
2013-02-17 07:34:41 -06:00
bdf5abea56
Fix zakk's screwups
Tim Angus
2013-02-16 21:57:46 +00:00
f4d56e5429
Add GPL header to tr_common.h
Zack Middleton
2013-02-16 15:46:09 -06:00
d201443350
Remove a few name tags
Tim Angus
2013-02-16 21:03:56 +00:00
2da0fd6de8
Add renderercommon/tr_common.h
Tim Angus
2013-02-16 20:58:04 +00:00
3b0d355bf3
Change radiant URL in README
Tim Angus
2013-02-16 18:46:19 +00:00
93e6183ce3
Move some things into renderercommon
Tim Angus
2013-02-16 12:14:48 +00:00
372b07a97a
Fix freeing source while parsing botfiles/items.c
Zack Middleton
2013-02-16 04:40:27 -06:00
3041eee0cf
condump improvements
Ensiform
2013-02-15 22:49:08 -06:00
e5f7e1de52
Remove unneeded variable extern
Ensiform
2013-02-15 22:03:34 -06:00
2e45edb550
5717 - Gamecode can open file "" for reading
Zack Middleton
2013-02-15 21:08:47 -06:00
92573270de
5097 - Menu corrupted on start (on IRIX)
Zack Middleton
2013-02-15 20:14:02 -06:00
2819712bf0
Fixed build for mac (s/rend2/opengl2/)
Zachary Slater
2013-02-15 15:57:32 -08:00
f6fb9eb602
renderer -> renderergl1, rend2 -> renderergl2
Tim Angus
2013-02-15 23:46:37 +00:00
bff574e04e
#5878 : Ensure surfaces are drawn before executing full-screen render commands, and when at the end of the render command list.
SmileTheory
2013-02-12 20:53:59 -08:00
c0d5ba9e06
Fix compiling
Zack Middleton
2013-02-11 20:45:17 -06:00
91194bfc3e
Fix possible delta from invalid entity
Zack Middleton
2013-02-11 20:36:14 -06:00
62cef99b28
Extend Team Arena name edit fields to MAX_NAME_LENGTH
Zack Middleton
2013-02-11 19:51:36 -06:00
6f88df262c
Don't add pk3dirs if connecting to a pure server
Zack Middleton
2013-02-11 19:15:14 -06:00
ebee21157c
Change pk3dir README / comments to fit in better
Zack Middleton
2013-02-11 18:02:40 -06:00
37a9614179
5289 - Support for .pk3dir
Andrew Browne
2013-02-11 17:58:24 -06:00
c9137d9d14
Update invalid g_gametype right away
Zack Middleton
2013-02-11 16:43:18 -06:00
50e85b23b3
Remove newlines from Rend2 error messages
Zack Middleton
2013-02-11 16:37:00 -06:00
eab1f9720a
Add missing traps to cg_local.h
Zack Middleton
2013-02-11 16:28:41 -06:00
2147f2b7c2
Adds Z checking to CanDamage function.
Tobias Kuehnhammer
2013-02-11 16:02:01 -06:00
ac621642ac
Unify/cleanup max snapshot entities on client and server
Zack Middleton
2013-02-11 15:49:47 -06:00
d815052df0
Fix renderering TrueType Fonts in Rend2
Zack Middleton
2013-02-11 14:33:38 -06:00
75598f1a2b
Fix IPv6 favorites in q3_ui
Zack Middleton
2013-02-08 18:11:03 -06:00
81f92fe7f0
Extend Team Arena Favorite Address edit field to hold an IPv6 address
Zack Middleton
2013-02-08 18:10:22 -06:00
7b34987823
Fix resolving IPv6 favorites in Team Arena UI
Zack Middleton
2013-02-08 16:47:27 -06:00
2b7bf5b37e
Merge branch 'master' of https://github.com/ioquake/ioq3
Zack Middleton
2013-02-07 21:04:28 -06:00
7ccdff6e12
Fix creating favorite when not on view favorite servers
Zack Middleton
2013-02-07 21:03:33 -06:00
fe47952bf5
Increase favorite address buffer size in Team Arena UI
Zack Middleton
2013-02-07 20:55:51 -06:00
649f0c351f
Merge branch 'reactionmerge'
SmileTheory
2013-02-04 20:34:58 -08:00
9bace5bac7
Merge Reaction renderer features, remove "#ifdef REACTION"s
SmileTheory
2013-02-04 20:33:58 -08:00