Commit Graph
115 Commits
Author SHA1 Message Date
Thilo Schulz 3a1c4aa457 Fix from the VirtualDub people which should make avi files created with the video command playable with numerous windows players. 2006-07-31 13:05:15 +00:00
Tim Angus fda7db7619 * Fix the MinGW build. Ugh. 2006-05-06 16:01:41 +00:00
Thilo Schulz d21411452e Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750
2006-05-06 01:56:24 +00:00
Ludwig Nussel 8895df0925 - remove leftover anistropic filtering variables from glconfig_t
- check size of glconfig_t to prevent accidential ABI breakage in the future
2006-04-30 15:00:39 +00:00
Thilo Schulz 12a2b7694a - Fixed incompatibility to original VMs introduced by anisotropic filtering patch.
- Removed dependency of flares from tr.identityLight because they are barely visible with r_overbrightbits set to 1
2006-04-30 14:32:56 +00:00
Thilo Schulz 55453fd919 Fix for skybox blacklines bug on non-SDL compilations. 2006-04-27 14:48:35 +00:00
Tim Angus 68b9eb3fba * Anisotropic texture filtering (from Echon) 2006-04-22 22:14:15 +00:00
Thilo Schulz 40d5eee8ef Fix prohibits illegal downloading of id PK3 files from servers. That bug is hit by *every* official server release from ID. 2006-04-22 18:24:50 +00:00
Thilo Schulz 57cc0f901e Still some little improvements to flares. 2006-04-20 16:52:39 +00:00
Thilo Schulz c552a46e5f Fix for flares. Can be enabled by setting r_flares 1 2006-04-20 04:43:43 +00:00
Tim Angus 21e0bdd993 * Fix to (static!) buffer overflow in renderer (from Thilo Schulz) 2006-04-14 20:15:58 +00:00
Tim Angus a235245e35 * Fixes to MDR implementation from Thilo Schulz 2006-04-14 20:13:49 +00:00
Tim Angus a596185844 * Fixed radix sort on big endian platforms (from tjw, blame Timbo for the bug) 2006-04-14 19:54:56 +00:00
Tim Angus 947ebb932e * SDL build no longer requires a vid_restart when changing r_fullscreen 2006-01-25 17:57:53 +00:00
Tim Angus a21eb2bbcb * AVI video output
- Uses motion jpeg codec by default
  - Use cl_avidemo to set a framerate
  - \video [filename] to start capture
  - \stopvideo to stop capture
  - Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Tim Angus 310190a466 * Support for MinGW cross compilation 2005-12-29 00:04:41 +00:00
Tim Angus aa3f7e1eb1 * Fix to what is apparently a typo in the original Q3 code
* If patch stitching breaks in mysterious ways, this change might be why
2005-12-28 23:05:22 +00:00
Maik 252ede0472 msvc project files updated and moved to win32/msvc
temporary build dirs moved to win32/msvc/build
2005-12-12 17:38:03 +00:00
Tim Angus 9415f5fe09 * Oopsie. 2005-12-06 18:17:10 +00:00
Tim Angus 1704eecc52 * Replaced ALIGN macro with PAD
* Moved ALIGN16 macro from tr_local.h to ALIGN in q_shared.h
2005-12-05 17:32:54 +00:00
Ryan C. Gordon dd4dce194e Fixed Altivec-based mesh rendering. 2005-12-04 14:23:46 +00:00
Tim Angus 796ba11301 * Ditch Mac OS 9 support 2005-12-01 21:36:16 +00:00
Tim Angus 68a59e1c93 * Moved win32 GL extension prototypes from tr_init.c to win_qgl.c 2005-11-26 17:51:26 +00:00
Tim Angus 382c6adb54 * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local
* Remove -gfull from linux section in Makefile -- it's darwin only
* Cast away some warnings that surfaced from using "new" AL headers
* Various whitespace and consistency fixes
2005-11-26 15:01:28 +00:00
Ryan C. Gordon 721b9a7d01 Mac OS X work...lots of little changes that touch a lot of random places.
Still work to be done, but this at least matches the PowerPC Linux status
 now.

MacOS-specific directory (and XCode project) is gone...this now uses SDL,
 OpenAL, and the Unix Makefiles.

--ryan.
2005-11-26 07:46:21 +00:00
Tim Angus b5c7d9dcd7 * Implementation of r_dlightBacks from Shane Isley 2005-11-15 23:30:35 +00:00
Tim Angus fd9c1b00bb * Fix TA font loader to use new endian defines 2005-11-06 21:18:21 +00:00
Tim Angus 4eaebe4a31 * Tidy-up of q_platform.h
* Introduced Q3_BIG_ENDIAN and Q3_LITTLE_ENDIAN #defines
* Changed some stricmp to Q_stricmp so that #define stricmp strcasecmp could be
  removed
2005-11-06 00:29:59 +00:00
Tim Angus e4b7a04d5c * Replaced a bunch of inline and __inline with ID_INLINE
* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
2005-11-04 22:32:00 +00:00
Zachary Slater 857a5e264e Updated msvc project files from > Michael Zoech! 2005-11-04 02:35:30 +00:00
Ludwig Nussel f4dbf0db95 5+2==7 :-) 2005-11-01 19:47:47 +00:00
Ludwig Nussel 39f5333862 use memcpy to fix use of misaligned data 2005-11-01 19:44:36 +00:00
Tim Angus acf1f46a2b * More Solaris work 2005-11-01 16:05:06 +00:00
Tim Angus c41483634c * General decrufting:
* Removed Q3_STATIC and associated defines
* Removed MAC_STATIC
* Replaced __LCC__ with Q3_VM
* Removed bspc and splines directories
2005-10-29 23:13:09 +00:00
Tim Angus c5bdb034f2 * Beginnings of Solaris support from Vincent S. Cojot
* Note this patch also splits USE_SDL into USE_SDL_VIDEO and USE_SDL_AUDIO
2005-10-29 22:05:20 +00:00
Tim Angus 05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus 3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus 64f167f183 * Fix to potential out of range index bug from misanthropia 2005-10-20 16:19:43 +00:00
Tim Angus 769372e2f9 * Fix to buffer overflow in lightmap loading code from misanthropia 2005-10-20 16:14:05 +00:00
Tim Angus 653c5621ac * Fixed the fix for the shader overrun. If this isn't a case for unified diffs,
I don't know what is :).
2005-10-20 01:23:17 +00:00
Tim Angus 7d1b5b4acb * Fix to buffer overrun in shader parser from misanthropia 2005-10-19 22:15:51 +00:00
Six ecd73786d5 Fix build problems under OS X 2005-10-11 01:52:29 +00:00
Tim Angus 3857ce21c4 * Replaced drawSurfs qsort algorithm with a radix sort
+ Performance is comparable, although generally slightly
    worse, but...
  + Radix is a stable sort algorithm, so overlapping
    coplanar drawSurfs (i.e. with the same sort key) no
    longer flicker indeterminately
  + Also removes the dubious comment: "FIXME: this was 
    lifted and modified from the microsoft lib source..."
2005-10-10 00:37:54 +00:00
Tim Angus 3271b52bf5 * ATI skybox bug fix 2005-10-06 15:33:54 +00:00
Zachary Slater aff4d7d858 Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
compilation, and I updated the readme a little apparently.
2005-09-26 02:36:52 +00:00
Tim Angus 4bc5c29115 * FreeBSD fixes/updates from Andreas Kohn 2005-09-25 22:04:51 +00:00
Tim Angus 2897abe618 * Mostly selfish patch to work around what I believe is probably an nvidia and/or agpgart bug 2005-09-25 19:54:31 +00:00
Tim Angus fe14a45ad1 * Applied ajax's cleanup patch 2005-09-23 17:39:14 +00:00
Tim Angus 4c6f59c541 * Applied Thilo Schulz's MDR patch 2005-09-23 17:08:25 +00:00
Tim Angus 2b8395a4d0 * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00