Files
Coleman-Code/COM380/Project5/GambleKit/Engine/Game/ReelModels/GkGameReelStripModel.h
T
Amrit Panesar 39ee821f54 start 380 project5
changes to 380 project 4
changes to 350 project 2

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
2015-05-06 10:18:39 -07:00

22 lines
370 B
C++

#pragma once
#include "..\..\GkDefinitions.h"
#include "..\GkGameReelModel.h"
class GKDLLCLASS GkGameReelStripModel :
public GkGameReelModel
{
public:
int numSymbols;
int *symbolStrip;
int stripPosition;
GkGameReelStripModel(int numItems, int numSymbols, ...);
~GkGameReelStripModel(void);
int GetSymbol();
void GenerateReel();
void GenerateReelZero();
};