changes to 380 project 4 changes to 350 project 2 Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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// GambleKit Copyright (C) 2014 Ivan Donev
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//
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// This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// contact: gamblekit@gmail.com
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//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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#include "GkGameEntity.h"
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#include "GkGame.h"
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GkGameEntity::GkGameEntity()
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{
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}
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GkGameEntity::~GkGameEntity(void)
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{
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}
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void GkGameEntity::MouseDown(int x, int y)
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{
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}
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void GkGameEntity::MouseUp(int x, int y)
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{
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}
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void GkGameEntity::Process(GkGame *game)
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{
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}
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void GkGameEntity::Draw(GkGame *game)
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{
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}
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bool GkGameEntity::IsMouseOver(int x, int y)
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{
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return false;
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}
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void GkGameEntity::OnMouseClicked()
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{
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}
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bool GkGameEntity::GetBoundaries(int *x1, int *y1, int *x2, int*y2)
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{
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return false;
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}
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