Files
Coleman-Code/COM380/Project5/GambleKit/Engine/Game/Entities/Bindings/GkGameButtonsBinding.h
T
Amrit Panesar 39ee821f54 start 380 project5
changes to 380 project 4
changes to 350 project 2

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
2015-05-06 10:18:39 -07:00

28 lines
485 B
C++

#pragma once
#include "..\..\..\GkDefinitions.h"
#include "..\..\GkGameEntity.h"
#include "..\..\Entities\GkGameButton.h"
class GKDLLCLASS GkGameButtonsBinding :
public GkGameEntity
{
public:
int numGameButtons;
GkGameButton **gameButtons;
bool enabled;
bool pushedValue, clickedValue;
GkGameButtonsBinding(int numGameButtons, ...);
~GkGameButtonsBinding(void);
void SyncPush(int syncButtonIndex);
void SyncClick(int syncButtonIndex);
void Process(GkGame *game);
};