Files

45 lines
857 B
C++

#pragma once
#include "..\CustomGame.h"
class MainPage :
public GkGamePage
{
public:
static const int ReelItem_Space = 0,
ReelItem_Cherry = 1,
ReelItem_Grape = 2,
ReelItem_Lemon = 3,
ReelItem_7 = 4,
ReelItem_Bar1 = 5,
ReelItem_Bar2 = 6,
ReelItem_Bar3 = 7;
GkGameClickButton *btnStart, *btnBet, *btnLines;
GkGameText *textCredits, *textWinning, *textBet, *textLines;
GkGameAnimation *lineAnimations[5];
GkGameReels *reels;
GkGameReelsCombinationGenerator *combinationsGenerator;
GkGameWinningsModel *winningsModel;
GkGameWinningsAnalyzer *winningsAnalyzer;
int bet, lines, winning, credits;
bool isPlayingReels;
GkSoundSource *sndReels, *sndReelStop, *sndBlip, *sndGameOver, *sndWinBig, *sndWinSmall;
MainPage(CustomGame *game);
~MainPage(void);
void Process(GkGame *game);
};