Fixed non working games

Super Pang, Poker Ladies and other titles have now been fixed.
This commit is contained in:
ArcadeHacker committed 2016-03-04 12:45:06 +01:00
1 parent 89a5d488ef
commit cfd36ea07f
1 file changed
+18 -18
+18 -18
View File
@@ -30,28 +30,28 @@ int time = 25;
// Kabuki game programming codes
unsigned char bytes[][11] = {
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Pang
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Buster Bros
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Pomping World
{ 0x58, 0x52, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0xF0, 0x00 }, //Super Pang World
{ 0x55, 0xAA, 0xDC, 0x14, 0xE5, 0x94, 0xA7, 0xB8, 0x5A, 0xF0, 0x00 }, //Super Pang Japan
{ 0x21, 0x30, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x12, 0xF0, 0x00 }, //Super Buster Bros
{ 0x48, 0x54, 0xB1, 0xA2, 0x3E, 0xB1, 0xA2, 0x3E, 0x4F, 0xF0, 0x00 }, //Super Marukin-Ban
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Pang
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Buster Bros
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Pomping World
{ 0x58, 0x52, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0x70, 0x00 }, //Super Pang World
{ 0x55, 0xAA, 0xDC, 0x14, 0xE5, 0x94, 0xA7, 0xB8, 0x5A, 0x70, 0x00 }, //Super Pang Japan
{ 0x21, 0x30, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x12, 0x70, 0x00 }, //Super Buster Bros
{ 0x48, 0x54, 0xB1, 0xA2, 0x3E, 0xB1, 0xA2, 0x3E, 0x4F, 0x70, 0x00 }, //Super Marukin-Ban
{ 0x51, 0x51, 0xB0, 0xE6, 0x3A, 0x05, 0x39, 0x77, 0x51, 0xFF, 0x00 }, //Warriors of Fate
{ 0x43, 0x43, 0x53, 0x02, 0xEF, 0xFA, 0xC6, 0x88, 0x43, 0xFF, 0x00 }, //Cadillacs & Dinosaurs
{ 0x22, 0x22, 0xF5, 0x9C, 0x14, 0xDE, 0x54, 0x43, 0x22, 0xFF, 0x00 }, //Punisher
{ 0x31, 0x31, 0xD6, 0x34, 0x47, 0xB1, 0xA2, 0x3E, 0x19, 0xFF, 0x00 }, //Slam Masters
{ 0x00, 0x02, 0xD1, 0x0F, 0x59, 0x0A, 0x62, 0xEF, 0x01, 0xF0, 0x00 }, //Block Block
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Mhjong Gauken 2
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Poker Ladies
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Dokaben
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Dokaben 2
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Capcom Baseball
{ 0x57, 0x51, 0x82, 0x9C, 0xBB, 0x10, 0xD5, 0x9F, 0x43, 0xF0, 0x00 }, //Capcom World
{ 0x57, 0x51, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0xF0, 0x00 }, //Adventure Quiz 2
{ 0x11, 0x11, 0x29, 0xCB, 0xB8, 0x29, 0xCB, 0xB8, 0x11, 0xF0, 0x00 }, //Quiz Tonosama
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Ashita Tenki
{ 0x18, 0x28, 0x4E, 0x5D, 0xC1, 0x4E, 0x5D, 0xC1, 0x18, 0xF0, 0x00 } //Quiz Sangokushi
{ 0x00, 0x02, 0xD1, 0x0F, 0x59, 0x0A, 0x62, 0xEF, 0x01, 0x70, 0x00 }, //Block Block
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Mhjong Gauken 2
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Poker Ladies
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Dokaben
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Dokaben 2
{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Capcom Baseball
{ 0x57, 0x51, 0x82, 0x9C, 0xBB, 0x10, 0xD5, 0x9F, 0x43, 0x70, 0x00 }, //Capcom World
{ 0x57, 0x51, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0x70, 0x00 }, //Adventure Quiz 2
{ 0x11, 0x11, 0x29, 0xCB, 0xB8, 0x29, 0xCB, 0xB8, 0x11, 0x70, 0x00 }, //Quiz Tonosama
{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Ashita Tenki
{ 0x18, 0x28, 0x4E, 0x5D, 0xC1, 0x4E, 0x5D, 0xC1, 0x18, 0x70, 0x00 } //Quiz Sangokushi
};