diff --git a/ArcadeHacker_Kabuki.ino b/ArcadeHacker_Kabuki.ino index 4f8e29d..b9b9941 100644 --- a/ArcadeHacker_Kabuki.ino +++ b/ArcadeHacker_Kabuki.ino @@ -30,28 +30,28 @@ int time = 25; // Kabuki game programming codes unsigned char bytes[][11] = { -{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Pang -{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Buster Bros -{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Pomping World -{ 0x58, 0x52, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0xF0, 0x00 }, //Super Pang World -{ 0x55, 0xAA, 0xDC, 0x14, 0xE5, 0x94, 0xA7, 0xB8, 0x5A, 0xF0, 0x00 }, //Super Pang Japan -{ 0x21, 0x30, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x12, 0xF0, 0x00 }, //Super Buster Bros -{ 0x48, 0x54, 0xB1, 0xA2, 0x3E, 0xB1, 0xA2, 0x3E, 0x4F, 0xF0, 0x00 }, //Super Marukin-Ban +{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Pang +{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Buster Bros +{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Pomping World +{ 0x58, 0x52, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0x70, 0x00 }, //Super Pang World +{ 0x55, 0xAA, 0xDC, 0x14, 0xE5, 0x94, 0xA7, 0xB8, 0x5A, 0x70, 0x00 }, //Super Pang Japan +{ 0x21, 0x30, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x12, 0x70, 0x00 }, //Super Buster Bros +{ 0x48, 0x54, 0xB1, 0xA2, 0x3E, 0xB1, 0xA2, 0x3E, 0x4F, 0x70, 0x00 }, //Super Marukin-Ban { 0x51, 0x51, 0xB0, 0xE6, 0x3A, 0x05, 0x39, 0x77, 0x51, 0xFF, 0x00 }, //Warriors of Fate { 0x43, 0x43, 0x53, 0x02, 0xEF, 0xFA, 0xC6, 0x88, 0x43, 0xFF, 0x00 }, //Cadillacs & Dinosaurs { 0x22, 0x22, 0xF5, 0x9C, 0x14, 0xDE, 0x54, 0x43, 0x22, 0xFF, 0x00 }, //Punisher { 0x31, 0x31, 0xD6, 0x34, 0x47, 0xB1, 0xA2, 0x3E, 0x19, 0xFF, 0x00 }, //Slam Masters -{ 0x00, 0x02, 0xD1, 0x0F, 0x59, 0x0A, 0x62, 0xEF, 0x01, 0xF0, 0x00 }, //Block Block -{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Mhjong Gauken 2 -{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Poker Ladies -{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Dokaben -{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Dokaben 2 -{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0xF0, 0x00 }, //Capcom Baseball -{ 0x57, 0x51, 0x82, 0x9C, 0xBB, 0x10, 0xD5, 0x9F, 0x43, 0xF0, 0x00 }, //Capcom World -{ 0x57, 0x51, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0xF0, 0x00 }, //Adventure Quiz 2 -{ 0x11, 0x11, 0x29, 0xCB, 0xB8, 0x29, 0xCB, 0xB8, 0x11, 0xF0, 0x00 }, //Quiz Tonosama -{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0xF0, 0x00 }, //Ashita Tenki -{ 0x18, 0x28, 0x4E, 0x5D, 0xC1, 0x4E, 0x5D, 0xC1, 0x18, 0xF0, 0x00 } //Quiz Sangokushi +{ 0x00, 0x02, 0xD1, 0x0F, 0x59, 0x0A, 0x62, 0xEF, 0x01, 0x70, 0x00 }, //Block Block +{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Mhjong Gauken 2 +{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Poker Ladies +{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Dokaben +{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Dokaben 2 +{ 0x65, 0x48, 0xFA, 0xC6, 0x88, 0x05, 0x39, 0x77, 0x24, 0x70, 0x00 }, //Capcom Baseball +{ 0x57, 0x51, 0x82, 0x9C, 0xBB, 0x10, 0xD5, 0x9F, 0x43, 0x70, 0x00 }, //Capcom World +{ 0x57, 0x51, 0x97, 0x70, 0x53, 0x97, 0x70, 0x53, 0x43, 0x70, 0x00 }, //Adventure Quiz 2 +{ 0x11, 0x11, 0x29, 0xCB, 0xB8, 0x29, 0xCB, 0xB8, 0x11, 0x70, 0x00 }, //Quiz Tonosama +{ 0xAA, 0x55, 0x05, 0x39, 0x77, 0xFA, 0xC6, 0x88, 0xA5, 0x70, 0x00 }, //Ashita Tenki +{ 0x18, 0x28, 0x4E, 0x5D, 0xC1, 0x4E, 0x5D, 0xC1, 0x18, 0x70, 0x00 } //Quiz Sangokushi };