IDA Pro / Hex Rays Decompiler Organized source by C/C++ [Class] and by prefix
12 lines
272 B
C++
12 lines
272 B
C++
#include "pinball.h"
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//----- (0100C092) --------------------------------------------------------
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BOOL __stdcall light_on(struct component_tag *a1)
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{
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int v1; // eax
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v1 = *((_DWORD *)a1 + 1);
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return *(_DWORD *)(v1 + 78) || *(_DWORD *)(v1 + 90) || *(_DWORD *)(v1 + 82);
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}
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