#include "pinball.h" //----- (0100C092) -------------------------------------------------------- BOOL __stdcall light_on(struct component_tag *a1) { int v1; // eax v1 = *((_DWORD *)a1 + 1); return *(_DWORD *)(v1 + 78) || *(_DWORD *)(v1 + 90) || *(_DWORD *)(v1 + 82); }