258429efe7
- Add unset command for cvars created by the user - Fix crash bug when maximum number of cvars has been reached - Fix cvar_restart - Add possibility to cleanly switch mods ingame (#2819)
Thilo Schulz2009-11-09 22:41:42 +00:00
f086a5d20d
That option does not exist for servers
Thilo Schulz2009-11-08 14:59:06 +00:00
108705d31f
* Rewrite win32 Sys_Mkdir to use CreateDirectory * Make FS_ReplaceSeparators filter out runs of multiple separators * Make FS_CreatePath skip creation of the root directory
Tim Angus2009-11-07 16:43:02 +00:00
0f9a5e09eb
* Improve displayed error message when pak?.pk3 is missing
Tim Angus2009-11-06 16:25:14 +00:00
c98df5ad58
* Make window centering optional, defaulting to off
Tim Angus2009-11-06 15:34:05 +00:00
223b851b7b
Commit two patches from SmokingGuns's Tequila, fixing problems with very fast movers and a typo in the string drawing function. (#4329) and (#4330)
Thilo Schulz2009-11-06 12:02:02 +00:00
bd2ab9bffd
- implement r_noborder, inspired by patch from ensiform (#4289) - Add Sys_SetEnv for portable setting of environment variables - Default ioquake3 to appear on the center of the screen if running in windowed mode.
Thilo Schulz2009-11-03 20:29:43 +00:00
c90eae4de5
Make debug cflags configurable like via Makefile.local
Thilo Schulz2009-11-03 19:23:51 +00:00
f5d79ea066
Fix bug where game freezes in infinite loop because it doesn't find a spawn point on maps with many bot/human-only spawnpoints. Thanks Pan for reporting this
Thilo Schulz2009-11-03 13:28:52 +00:00
018de1dd2e
Added TTimo's QuakeLive-style mouse acceleration, thanks Gabriel Schnoering and TTimo for the patch. (#3693)
Thilo Schulz2009-11-02 16:17:10 +00:00
698127ad32
* Updated to SDL 1.2.14. For future reference, the command you can't remember is: 'install_name_tool -id @executable_path/libSDL-1.2.0.dylib libSDL-1.2.0.dylib'
Tony J. White =2009-10-29 03:09:07 +00:00
9f6cee30d3
* Remove disabling of stdout/err redirection on windows as it doesn't work (since the environment variable is acted upon by the SDL_main stuff, which happens before our main)
Tim Angus2009-10-27 11:48:18 +00:00
e345f9f81f
New batch of fixes for the OpenAL part: - Don't play sources outside the listening range (Thanks Kpaxian for bringing this to my attention) - Handle previously unhandled errors for old OpenAL sample implementation which does not support AL_SEC_OFFSET (sounds won't be synchronized then), thanks to Tequila from SmokingGuns for reporting this.
Thilo Schulz2009-10-27 11:13:33 +00:00
0ecfcfa872
Make not playing loop sources weaker in priority, so if we have reached the maximum number of sources, inaudible loops are removed first.
Thilo Schulz2009-10-26 23:20:05 +00:00
0adae90465
Fix another issue I didn't know about: cgame does not kill sound loops it startet, just stops sending the entity information for these loops. Changed it so that loops added with AddLoopingsound() are being killed again as soon as the entity to the source is not sent anymore.
Thilo Schulz2009-10-26 05:02:18 +00:00
5004ada284
* Fix some warnings in lcc compile
Tim Angus2009-10-25 23:44:20 +00:00
568cf6c1dd
* Update SDL headers and win32 libs to 1.2.14
Tim Angus2009-10-25 23:07:11 +00:00
968892c61b
* Bump the minimum SDL version up to 1.2.10, and remove workarounds for earlier versions
Tim Angus2009-10-25 22:36:32 +00:00
f9c4003186
* Make [sv|cl]_packetdelay work when timescale is not 1 (arQon)
Tim Angus2009-10-25 21:54:45 +00:00
43d31f7c3a
* (bug #4316) Hack to work around suspected driver bug (Lakitu7)
Tim Angus2009-10-25 21:48:48 +00:00
c312449422
Add SIGCONT signal handler to reinitialize console after doing CTRL+Z / fg, as under Linux/bash stdin seems to lose O_NONBLOCK flag as well as all tcsetattr() attributes after foregrounding
Thilo Schulz2009-10-24 12:01:29 +00:00
3c501df298
A few more last fixes that will handle some special cases
Thilo Schulz2009-10-24 08:33:12 +00:00
898f1ed2f7
Don't kill sources out of range, just pause them. Make sure the listener gets the impression sources have been continuing to run in the background.
Thilo Schulz2009-10-23 23:32:52 +00:00
91e8fed743
* Adapted the universal build script to work with the newer Makefile since CFLAGS are sent to the linker now in addition to LDFLAGS * Remove Mac OS X 10.2 support from the universal build script.
Tony J. White =2009-10-23 18:58:24 +00:00
55943c51f3
-lz must be specified after object files using it
Ludwig Nussel2009-10-23 12:57:45 +00:00
c05d9c9f0c
Fix uninitialized words in VM interpreter, reported by Patrick Baggett (4281)
Thilo Schulz2009-10-23 03:02:08 +00:00
6fb304619b
- Add Ben Millwood's implementation of strtod/strtol to bg_lib.c - Add %s scanf patch from M. Kristall to scanf in bg_lib.c
Thilo Schulz2009-10-21 10:18:46 +00:00
c8583df572
* D'oh, vm_ppc.c isn't used any more
Tim Angus2009-10-20 11:47:34 +00:00
d47509b861
* Sort out the white space disaster in vm_ppc.c
Tim Angus2009-10-20 11:44:25 +00:00
60ed7a4cc4
* (bug #4249) Fix similar overflow in PPC VM (untested)
Tim Angus2009-10-20 11:36:45 +00:00
ba31be1736
Fix botlib parser for negative int/float values, thanks to Makro for reporting (#4227).
Thilo Schulz2009-10-19 23:29:44 +00:00
fd57c987c4
Fix infinite loop in case an invalid pk3 file has been downloaded from the server. Thanks tjw for reporting (#3074)
Thilo Schulz2009-10-19 22:36:17 +00:00
585e6f9840
- Applied patch from /dev/humancontroller to set cvar_modifiedFlags from Cvar_Set_f (#3636) - Exchanged ugly code with Cmd_ArgsFrom()
Thilo Schulz2009-10-19 16:52:16 +00:00
118fbdf741
- Tested and updated MSVC project file to really make it work with new zlib - Removed unnecessary zconf.in.h - Fixed include dirs for several MSVC targets
Thilo Schulz2009-10-19 16:16:52 +00:00
4b1b4c76d6
Last revision (1681) was described incorrectly. It uses parts of Amanieu's patch to add the most recent version of zlib to ioquake3.
Thilo Schulz2009-10-19 14:32:06 +00:00
cc919c05fd
Just unix2dos, nothing to see here ...
Thilo Schulz2009-10-19 14:00:16 +00:00
17ca252753
Adding missing header includes to botlib files. Thanks to Ben Millwood for patch. (#4237)
Thilo Schulz2009-10-18 00:28:38 +00:00
7afb92be27
* Remove the SDL patch as it has since been incorporated into SDL svn
Tim Angus2009-10-18 00:02:24 +00:00
37598962f5
* Actually that can be more precise...
Tim Angus2009-10-16 19:21:31 +00:00
b539a87e72
* (bug #4232) Avoid "cl.snap.serverTime < cl.oldFrameServerTime" for slow loading clients combined with short g_warmups
Tim Angus2009-10-15 23:39:19 +00:00
ab4bf148a1
* Quieten pkg-config and sdl-config tests down, portably
Tim Angus2009-10-15 13:11:49 +00:00
8e04904375
* Make LCC's handling of -D arguments on windows consistent with other plaftorms
Tim Angus2009-10-15 11:36:51 +00:00
4ad2955cab
* Make the MinGW build explicitly use gcc * Quieten pkg-config and sdl-config tests down * Improve speed of dependency processing, particularly on MinGW
Tim Angus2009-10-13 15:22:43 +00:00
40c773d80e
Don't set SDL variables if we don't build the client -> removes error messages when building on a server without SDL installed.
Thilo Schulz2009-10-08 19:21:42 +00:00
8d8ed0b47a
* Fix bad syntax in 64bit assembler (Undeference)
Tim Angus2009-10-06 17:56:36 +00:00