Logo
Explore Help
Sign In
sydney/q3-sydney-qvm
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
3,523 Commits 1 Branch 0 Tags
b1f72d56658f42fff8749bbd69f4c187516bdb8b
Commit Graph
5 Commits
Author SHA1 Message Date
SmileTheory dfbaf50324 OpenGL2: Store normals/tangents as int16_t[4]. 2016-09-06 00:57:15 -07:00
SmileTheory ef9fe17dd5 OpenGL2: Remove srfTriangle_t, and use glIndex_t instead. 2013-11-08 01:46:17 -08:00
SmileTheory 535d0ea70e OpenGL2: Merge bsp surface structs into a single struct, and more cleanup. 2013-10-15 01:19:16 -07:00
Tim Angus 98360bcd57 Fix some of the things clang --analyze flagged 2013-03-26 16:50:03 +00:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Powered by Gitea Version: 28.1.0 Page: 252ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API