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sydney/q3-sydney-qvm
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3,304 Commits 1 Branch 0 Tags
b0d2b141e702aafc3dcf77a026e12757f00e45ed
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53 Commits
Author SHA1 Message Date
SmileTheory 8b23985358 Make all GLSL shaders use the same set of uniforms. 2013-03-20 22:53:30 -07:00
SmileTheory 41985945f6 Always reset vertex attrib pointers with animated meshes. 2013-03-11 22:46:21 -07:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
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