Commit Graph
296 Commits
Author SHA1 Message Date
Thilo Schulz 3a1c4aa457 Fix from the VirtualDub people which should make avi files created with the video command playable with numerous windows players. 2006-07-31 13:05:15 +00:00
Thilo Schulz 3afbcc9854 Changed the demofile slot finder to use FS_FileExists instead of FS_ReadFile to find a free filename. 2006-07-30 14:42:15 +00:00
Thilo Schulz 9fd1a47819 Fix wrong demo filename when all 9999 demo*.dm_64 file slots have been written. 2006-07-30 14:11:51 +00:00
Ludwig Nussel a24ffc0dd5 - print warning if server tries to set cvars it shouldn't set
- make warnings yellow
2006-07-05 20:30:53 +00:00
Thilo Schulz 7d51d75b05 - Fix arbitrary cvar overwrite flaw: http://aluigi.altervista.org/adv.htm
- Add myself to maintainer list :)
2006-07-03 21:37:50 +00:00
Tim Angus d42b87ae87 * OpenAL bug fix (from Josh Weisskopf) 2006-06-17 21:01:57 +00:00
Thilo Schulz 813a6ecdc3 - Fix bug that allows a malicious server to write and overwrite any files in the quake3 directory.
Reported by Luigi Auriemma.
- Moved directory traversal check to a more proper location.
- Added a few sanity checks for checksum/pakname storage to fix a crash that can occur under certain circumstances.
2006-06-16 20:38:08 +00:00
Thilo Schulz 99abd01c2f Fix remotely exploitable parse download overflow reported by Luigi Auriemma.
See http://lists.grok.org.uk/pipermail/full-disclosure/2006-June/046578.html
for the advisory.
2006-06-04 13:45:53 +00:00
Thilo Schulz 9af85d9378 Forgot to check for windows-style path seperator in precaution against directory traversal abuse. 2006-06-01 00:23:46 +00:00
Thilo Schulz 503c0a22c6 Partially applied patch from Joerg Dietrich. Fixes:
- incorrect handling of file names when opening sound files by name without extension
 - byte endian issues in ogg decoder.
2006-06-01 00:14:56 +00:00
Thilo Schulz 856a397e8c Prevent servers from making clients download files that are written to non-quake3 directories. 2006-05-28 14:36:37 +00:00
Thilo Schulz 27df5fca31 Corrected #include directives of openal headers for MSVC. 2006-05-13 12:18:43 +00:00
Thilo Schulz d21411452e Add string length checking to function COM_StripExtension. This fixes the R_RemapShader buffer overflow exploit that can be found here:
http://milw0rm.com/exploits/1750
2006-05-06 01:56:24 +00:00
Thilo Schulz 2675960c2c removed a space too much after "say_team: " chat prompt. 2006-05-04 15:37:08 +00:00
Thilo Schulz 1847c321f0 - Added SV_Shutdown to Linux signal handler to ensure that clients don't hang when server gets killed, as suggested by Tony J. White
- Added newline to final message sent to clients.
- Added check for whether client is running at all before CL_Shutdown runs through.
2006-05-04 13:59:58 +00:00
Thilo Schulz 235e2c215f - Introduced various new typedefs for windows platform (int32_t, int64_t, etc...)
- Applied md5 64-bit safety patch by Tony White.
2006-04-27 13:39:41 +00:00
Thilo Schulz c116695ea7 - "baseq3" literal replacement patch (by Erik Auerswald) applied
- Commented setting of the cl_guid cvar because md5.c is not 64-bit safe.
2006-04-26 13:36:58 +00:00
Tim Angus 8aecee5158 * cl_guid for semi-reliable server authentication (from tjw) 2006-04-22 22:21:56 +00:00
Tim Angus 2b75754cdb * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw) 2006-04-14 20:11:42 +00:00
Tim Angus d72fd2e6e7 * Video export doesn't crap out with sv_pure 1 anymore
* Video export doesn't crap out when writing > 2Gb files anymore
2006-03-15 22:41:38 +00:00
Tim Angus 4ec0c94828 * Displace the '\n's passed to SV_Shutdown 2006-02-28 23:01:23 +00:00
Tim Angus ef4dad1875 * Entity sounds on the player entity are now AL_SOURCE_RELATIVE
* Thus no need to s_alSpatEntOrigin anymore
2006-02-28 21:52:25 +00:00
Tim Angus 40a5ee007f * Sound related bug fixes from Thilo Schulz 2006-02-26 18:47:39 +00:00
Tim Angus 0e0aac2cb6 * Change the default for s_alSpatEntOrigin. I need to think of a way to do the
same thing without degrading the sound quality or changing the API.
2006-02-23 20:43:34 +00:00
Tim Angus cb1a097db7 * Fix to half of bug #2600 (Refuse to load RIFF files with less than 8 bits per
sample)
2006-02-21 22:29:29 +00:00
Tim Angus 659ded3a41 * Fix to bug #2599 (fullscreen cinematics) 2006-02-21 21:29:26 +00:00
Ludwig Nussel 4c242115dc - change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not
  needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Tim Angus 26b4ed2f7d * Fix to a woopsie 2006-02-13 18:17:08 +00:00
Tim Angus 932ca8027c * OpenAL now respatializes using the player entity origin instead of the view
origin by default. The old behaviour is available by setting
  s_alSpatEntOrigin to 0.
2006-02-12 10:43:37 +00:00
Tim Angus ef19ccd56f * Removed (unintentional) C99 code 2006-02-07 18:36:17 +00:00
Maik 602743a25b * workaround for msvc compiler bug. 2006-02-07 12:26:53 +00:00
Tim Angus 2e19bdfb5d * Reimplement console history recall "bug" behaviour without the bug 2006-02-04 00:28:57 +00:00
Tim Angus 91b2b9297a * Fix to an obo bug in the console history recall code 2006-01-28 23:26:23 +00:00
Tim Angus 947ebb932e * SDL build no longer requires a vid_restart when changing r_fullscreen 2006-01-25 17:57:53 +00:00
Tim Angus 8a6be4aef4 * Persistent console history 2006-01-24 04:35:19 +00:00
Tim Angus 704c151eb1 * Fix to an OpenAL "bug" involving Team Arena 2006-01-22 21:09:55 +00:00
Tim Angus 3404fbac56 * Fix the operation of the delete key in *nix 2006-01-22 17:07:21 +00:00
Tim Angus c3f7915a8b * Overhaul of console autocompletion
- No longer does weird stuff like move the cursor inappropriately
  - Autocomplete works with compound commands
  - Special autocomplete on some commands e.g. \map, \demo
  - Removed various hacks used to counter the original autocomplete code
2006-01-22 01:58:50 +00:00
Tim Angus 893629fb0f * Fix to ability to diabled Ogg Vorbis 2006-01-21 15:09:35 +00:00
Tim Angus 58c8175024 * Added Q_isnan for NaN tests with -ffast-math
* Fixed UT/OpenAL work around
2006-01-19 20:28:12 +00:00
Tim Angus 50a10f2690 * Some sloppily coded mods call the Q3 sound API with NaNs -- sanitise this 2006-01-19 17:25:55 +00:00
Tim Angus fc8fcd7af5 * Don't try to auto record a demo while playing a demo 2006-01-16 04:00:30 +00:00
Tim Angus d4bd2fd737 * Change defaults for s_alRolloff and s_alMinDistance 2006-01-15 15:45:12 +00:00
Tim Angus a166f2173a * Oops. Rename cl_avidemo to cl_aviFrameRate 2006-01-06 22:28:07 +00:00
Tim Angus dbf7caec10 * Ogg codec support from Joerg Dietrich <dietrich_joerg@gmx.de> (disabled by
default)
2006-01-06 17:36:03 +00:00
Tim Angus 58e7fc0a1a * Added cl_autoRecordDemo, which when enabled automatically records a new demo
on each map change
2006-01-05 00:15:47 +00:00
Tim Angus 0c9d2c365a * Only display the g_syncClients warning when it's appropriate 2006-01-04 21:48:20 +00:00
Tim Angus a21eb2bbcb * AVI video output
- Uses motion jpeg codec by default
  - Use cl_avidemo to set a framerate
  - \video [filename] to start capture
  - \stopvideo to stop capture
  - Audio capture is a bit ropey
2006-01-04 03:12:12 +00:00
Tim Angus 6c6396a54f * Increase default for s_alSources to 96
* Source allocation warning on looping sounds demoted to developer only
2005-12-11 21:14:45 +00:00
Ludwig Nussel 81c15bc41d use memcpy for copying stuff around to fix alignment problems 2005-12-06 23:11:25 +00:00