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sydney/q3-sydney-qvm
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6e02a846f166647d2ac3e4e224092afe2e632c02
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4 Commits
Author SHA1 Message Date
SmileTheory 6e5f8cc918 OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalized byte arrays. 2013-11-12 19:21:51 -08:00
SmileTheory 7e875c6941 #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
Tim Angus ecd50f01c2 Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
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