Logo
Explore Help
Sign In
sydney/q3-sydney-qvm
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
2,624 Commits 1 Branch 0 Tags
68dbb8a1bbf2df1b5b8e49a1703adebb2c678c84
Commit Graph
5 Commits
Author SHA1 Message Date
SmileTheory c350963bf2 OpenGL2: Match glsl data type names: matrix_t -> mat4_t, vec*i_t -> ivec*_t 2013-11-19 03:23:50 -08:00
SmileTheory 8c3ae8d7d2 OpenGL2: Reimplement soft overbright to avoid a framebuffer blit. 2013-11-05 00:08:59 -08:00
SmileTheory aff3f18101 #5889: Do post-processing only on viewport portion of frame buffer. 2013-04-26 18:49:48 -07:00
Tim Angus d201443350 Remove a few name tags 2013-02-16 21:03:56 +00:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Powered by Gitea Version: 28.0.0 Page: 112ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API