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q3-sydney-qvm
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3ffefb663cf1a5df226481ed0635e20eca093bb3
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3 Commits
Include renames
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SHA1
Message
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SmileTheory
8b23985358
Make all GLSL shaders use the same set of uniforms.
2013-03-20 22:53:30 -07:00
SmileTheory
41985945f6
Always reset vertex attrib pointers with animated meshes.
2013-03-11 22:46:21 -07:00
Tim Angus
f6fb9eb602
renderer -> renderergl1, rend2 -> renderergl2
2013-02-15 23:46:37 +00:00