Logo
Explore Help
Sign In
sydney/q3-sydney-qvm
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
2,268 Commits 1 Branch 0 Tags
2044bcb12df6f0c09166bd2b96f8afc10bbc7aa4
Commit Graph
5 Commits
Author SHA1 Message Date
SmileTheory 6e5f8cc918 OpenGL2: Calculate bitangent in shader, and store normal/tangent as normalized byte arrays. 2013-11-12 19:21:51 -08:00
SmileTheory f8355ba2fb OpenGL2: Fix TCGEN_ENVIRONMENT stages not rendering correctly. 2013-10-10 03:41:31 -07:00
SmileTheory acbeca6042 OpenGL2: Remove AGEN_FRESNEL(superceded by cubemap patch), and some small fixes and optimizations. 2013-09-24 03:29:49 -07:00
SmileTheory 5985cca2e6 OpenGL2: Speed up fog shader slightly. 2013-09-16 23:20:44 -07:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
Powered by Gitea Version: 28.1.0 Page: 84ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API