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sydney/q3-sydney-qvm
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2,246 Commits 1 Branch 0 Tags
028f0f1ac4cb41a68caef4c230fdabab577aa8a7
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10 Commits
Author SHA1 Message Date
SmileTheory ef9fe17dd5 OpenGL2: Remove srfTriangle_t, and use glIndex_t instead. 2013-11-08 01:46:17 -08:00
SmileTheory 535d0ea70e OpenGL2: Merge bsp surface structs into a single struct, and more cleanup. 2013-10-15 01:19:16 -07:00
SmileTheory 08fcecc829 OpenGL2: Clean up texmod calculations, and improve vertex animation handling. 2013-10-14 01:55:54 -07:00
SmileTheory 7e875c6941 #5979: Cubemap support for opengl2. 2013-09-16 00:54:26 -07:00
Zack Middleton 6c4d010f29 Fix null model axis disappearing if sky is in view 2013-05-31 01:07:49 -05:00
/dev/humancontroller 9d626b6a12 drop some useless return statements 2013-05-30 15:43:21 -05:00
SmileTheory 8b23985358 Make all GLSL shaders use the same set of uniforms. 2013-03-20 22:53:30 -07:00
Tim Angus ecd50f01c2 Remove RAVENMD4 #define 2013-03-18 19:05:51 +00:00
SmileTheory fbe56e4fa1 Some minor cleanup. 2013-03-06 02:02:01 -08:00
Tim Angus f6fb9eb602 renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
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