refactor: un-magic #define INVUL_RADIUS 42

This commit is contained in:
WofWca authored and Tim Angus committed 2025-11-18 14:06:59 +00:00
1 parent db533030ea
commit e3881a4d70
4 files changed
+6 -6

No files matched your search

+2 -2
View File
@@ -1252,8 +1252,8 @@ static void PM_CheckDuck (void)
if ( pm->ps->powerups[PW_INVULNERABILITY] ) {
if ( pm->ps->pm_flags & PMF_INVULEXPAND ) {
// invulnerability sphere has a 42 units radius
VectorSet( pm->mins, -42, -42, -42 );
VectorSet( pm->maxs, 42, 42, 42 );
VectorSet( pm->mins, -INVUL_RADIUS, -INVUL_RADIUS, -INVUL_RADIUS );
VectorSet( pm->maxs, INVUL_RADIUS, INVUL_RADIUS, INVUL_RADIUS );
}
else {
VectorSet( pm->mins, -PLAYER_WIDTH, -PLAYER_WIDTH, MINS_Z );