Enable compiler optimization on all macOS architectures

It seems to improve framerate and still work on x86 and x86_64. I
haven't tested ppc64 as I don't have the hardware. ppc64 isn't built
into the universal bundle either.

I noticed this because compiling opus warns it may be slow due to
optimization being disabled.
This commit is contained in:
Zack Middleton committed 2017-12-16 12:51:56 -06:00
1 parent c904f6d4aa
commit 7166a3cd39
2 files changed
+2 -3

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+1 -2
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@@ -419,7 +419,7 @@ ifeq ($(PLATFORM),darwin)
LIBS = -framework Cocoa
CLIENT_LIBS=
RENDERER_LIBS=
OPTIMIZEVM=
OPTIMIZEVM = -O3
# Default minimum Mac OS X version
ifeq ($(MACOSX_VERSION_MIN),)
@@ -435,7 +435,6 @@ ifeq ($(PLATFORM),darwin)
ifeq ($(ARCH),ppc)
BASE_CFLAGS += -arch ppc -faltivec
OPTIMIZEVM += -O3
endif
ifeq ($(ARCH),ppc64)
BASE_CFLAGS += -arch ppc64 -faltivec
+1 -1
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@@ -19,7 +19,7 @@ unset X86_64_MACOSX_VERSION_MIN
unset X86_SDK
unset X86_CFLAGS
unset X86_MACOSX_VERSION_MIN
unset PPC_64_SDK
unset PPC_SDK
unset PPC_CFLAGS
unset PPC_MACOSX_VERSION_MIN