refactor: #define DEAD_HEIGHT -8

From the research conducted in
https://github.com/ioquake/ioq3/issues/794
we can probably conclude that the `self->r.maxs[2] = -8;`
in `player_die()` is related to `pm->maxs[2] = -8;`
in `PM_CheckDuck()`. Let's make this clear with a named constant.
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WofWca authored and Tim Angus committed 2025-11-11 13:05:54 +00:00
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commit 38c4180740
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@@ -1275,7 +1275,7 @@ static void PM_CheckDuck (void)
if (pm->ps->pm_type == PM_DEAD)
{
pm->maxs[2] = -8;
pm->maxs[2] = DEAD_HEIGHT;
pm->ps->viewheight = DEAD_VIEWHEIGHT;
return;
}