* Remove the already done things in the TODO
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@@ -2,8 +2,10 @@ FOR ANY RELEASE, WE NEED, ON EACH PLATFORM:
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1) Testing of Quake 3 single player, and network games (pb will never work)
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2) Testing of Quake 3: Team Arena, SP and MP, etc
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3) Testing of at least one other Quake 3 mod, rq3.com, urbanterror.net, whatever
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4) Installers which include all up-to-date id pak files, require no cd rom, user will have to copy pak0.pk3 themselves.
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3) Testing of at least one other Quake 3 mod, rq3.com, urbanterror.net,
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whatever
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4) Installers which include all up-to-date id pak files, require no cd rom,
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user will have to copy pak0.pk3 themselves.
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For 1.34:
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See above.
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@@ -15,9 +17,7 @@ MacOS X
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For 1.35+:
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* IPv6 support
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* merge unix_net.c and win_net.c
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* Clean platform specific stuff from lcc
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* Merge exotic ports from various kind contributors
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* Try and find a way to remove DirectX for windows, and put in SDL.
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* Replace windows DirectX backend with SDL
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For 1.99:
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* Four player split-screen
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