Changed a bit of the obituaries in g_combat.c {
Made !slap print heart attack message if player self inflicts and g_slapKnockback is 0 Fixed color escapes in new auder msg.
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@@ -222,8 +222,16 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
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if( meansOfDeath == MOD_SLAP )
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{
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if( self == attacker || !attacker )
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{
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if( g_slapKnockback.integer ){
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trap_SendServerCommand( -1, va( "print \"%s^7 slapped themself silly\n\"",
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self->client->pers.netname ) );
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}
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else {
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trap_SendServerCommand( -1, va( "print \"%s^7 suffered a heart attck\n\"",
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self->client->pers.netname ));
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}
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}
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else
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trap_SendServerCommand( -1,
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va( "print \"%s^7 felt %s^7's authoritay\n\"",
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@@ -257,7 +265,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
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if ( meansOfDeath == MOD_RADIATION )
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trap_SendServerCommand( -1, va( "print \"%s^7 was irradiated by his base\n\"", self->client->pers.netname ) );
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else if ( meansOfDeath == MOD_LEVEL2_CLAW )
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trap_SendServerCommand( -1, va( "print \"%s^7 bit off %s's face\n\"", attacker->client->pers.netname, self->client->pers.netname ) );
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trap_SendServerCommand( -1, va( "print \"%s^7 bit off %s^7's face\n\"", attacker->client->pers.netname, self->client->pers.netname ) );
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else
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{
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ent = G_TempEntity( self->r.currentOrigin, EV_OBITUARY );
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+1
-1
@@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "g_local.h"
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#define QVM_VARIANT "P-G-QVM"
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#define QVM_VERSION "SVN r68"
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#define QVM_VERSION "SVN r69"
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level_locals_t level;
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