Removed horrible irc prefix thing

Added !outlaw upgrades (see online help)

Fixed PTRC alert newlines (admin alerts)
Updated wiki page (wiki/flags.wiki)
This commit is contained in:
Paradox460 committed 2008-05-17 00:28:35 +00:00
1 parent 2935fcee95
commit 1682483850
8 files changed
+96 -41

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+12 -11
View File
@@ -944,20 +944,21 @@ void ClientTimerActions( gentity_t *ent, int msec )
ent->client->pers.statscounters.spreefeeds -= 2;
if( ent->client->pers.statscounters.spreekills > 1 )
ent->client->pers.statscounters.spreekills -= 2;
if( ent->client->pers.statscounters.spreebleeds > 3 )
if( ent->client->pers.statscounters.spreebleeds )
{
ent->client->pers.statscounters.spreebleeds -= 4;
if( ent->client->pers.bleeder )
ent->client->pers.statscounters.spreebleeds -= 8;
else
ent->client->pers.statscounters.spreebleeds -= 4;
if( ent->client->pers.statscounters.spreebleeds < 0 )
ent->client->pers.statscounters.spreebleeds = 0;
if( ent->client->pers.bleeder &&
!ent->client->pers.statscounters.spreebleeds )
{
if( ent->client->pers.statscounters.spreebleeds > 3 )
ent->client->pers.statscounters.spreebleeds -= 4;
if( ent->client->pers.statscounters.spreebleeds < 4 )
{
ent->client->pers.bleeder = qfalse;
trap_SendServerCommand( ent-g_entities, "cp \"^2Your base has forgiven you^7\"" );
if( level.bleeders )
level.bleeders--;
}
ent->client->pers.bleeder = qfalse;
trap_SendServerCommand( ent-g_entities, "cp \"^2Your base has forgiven you^7\"" );
if( level.bleeders )
level.bleeders--;
}
}
+30 -6
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@@ -246,8 +246,9 @@ g_admin_cmd_t g_admin_cmds[ ] =
},
{"outlaw", G_admin_outlaw, "O",
"add to a player's bleed counter, making their base turn on them."
" adding a bleed value will add that many points to their bleed counter, 0 will pardon them",
"adjust a player's bleed counter, usually to make their base turn on them."
" bleed value can be '?' to query their current value, a number to add and activate bleed status,"
" +num or -num will silently adjust their current bleed value, 0 will pardon them",
"(^5name|slot^7) (^5bleed value)"
},
@@ -7400,6 +7401,7 @@ qboolean G_admin_outlaw( gentity_t *ent, int skiparg )
char valuebuf[ 8 ];
gentity_t *vic;
int points;
qboolean activate = qtrue;
if( !g_bleedingSpree.integer )
{
@@ -7419,10 +7421,22 @@ qboolean G_admin_outlaw( gentity_t *ent, int skiparg )
ADMP( va( "^3!mute: ^7%s\n", err ) );
return qfalse;
}
vic = &g_entities[ pids[ 0 ] ];
if( G_SayArgc() > 2 + skiparg )
{
G_SayArgv( 2 + skiparg, valuebuf, sizeof( valuebuf ) );
if( valuebuf[ 0 ] == '?' )
{
ADMP( va( "^3!outlaw: ^7%s^7's bleeder value is %d\n",
vic->client->pers.netname,
vic->client->pers.statscounters.spreebleeds ) );
return qtrue;
}
if( valuebuf[ 0 ] == '+' || valuebuf[ 0 ] == '-' )
{
activate = qfalse;
}
points = atoi( valuebuf );
}
else
@@ -7432,15 +7446,16 @@ qboolean G_admin_outlaw( gentity_t *ent, int skiparg )
if( !admin_higher( ent, &g_entities[ pids[ 0 ] ] ) )
{
ADMP( "^3!mute: ^7sorry, but your intended victim has a higher admin"
ADMP( "^3!outlaw: ^7sorry, but your intended victim has a higher admin"
" level than you\n" );
return qfalse;
}
vic = &g_entities[ pids[ 0 ] ];
if( points )
{
vic->client->pers.statscounters.spreebleeds += points;
if( !vic->client->pers.bleeder )
if( vic->client->pers.statscounters.spreebleeds < 1 )
vic->client->pers.statscounters.spreebleeds = 1;
if( activate && !vic->client->pers.bleeder )
{
vic->client->pers.bleeder = qtrue;
level.bleeders++;
@@ -7449,10 +7464,19 @@ qboolean G_admin_outlaw( gentity_t *ent, int skiparg )
vic->client->pers.netname,
( ent ) ? ent->client->pers.netname : "console" ) );
}
else
{
AP( va( "print \"^3!outlaw: ^7%s^7 bleeder value has been adjusted by ^7%s\n\"",
vic->client->pers.netname,
( ent ) ? ent->client->pers.netname : "console" ) );
ADMP( va( "^3!outlaw: ^7%s^7's bleeder value is now %d\n",
vic->client->pers.netname,
vic->client->pers.statscounters.spreebleeds ) );
}
}
else
{
vic->client->pers.statscounters.spreebleeds = 8;
vic->client->pers.statscounters.spreebleeds = 1;
AP( va( "print \"^3!outlaw: ^7%s^7 has been pardoned by ^7%s\n\"",
vic->client->pers.netname,
-3
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@@ -85,9 +85,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define ADMF_ADMINCHAT '?'
#define ADMF_BUILDCHECK ')'
#define ADMF_SHOWOFF '('
#define ADMF_BANIMMUNITY '&'
#define MAX_ADMIN_LISTITEMS 20
+50 -1
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@@ -1468,6 +1468,18 @@ void ABooster_Touch( gentity_t *self, gentity_t *other, trace_t *trace )
if( client && client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
return;
if( client->pers.bleeder )
{
if( !(client->ps.stats[ STAT_STATE ] & SS_POISONCLOUDED ) )
{
client->ps.stats[ STAT_STATE ] |= SS_POISONCLOUDED;
client->lastPoisonCloudedTime = level.time;
trap_SendServerCommand( client->ps.clientNum, "poisoncloud" );
trap_SendServerCommand( client->ps.clientNum, "print \"Your booster has poisoned you\n\"" );
}
return;
}
//only allow boostage once every 30 seconds
if( client->lastBoostedTime + BOOSTER_INTERVAL > level.time )
return;
@@ -1910,6 +1922,7 @@ void HMedistat_Think( gentity_t *self )
{
if( player->health < player->client->ps.stats[ STAT_MAX_HEALTH ] &&
player->client->ps.pm_type != PM_DEAD &&
!player->client->pers.bleeder &&
self->enemy == player )
occupied = qtrue;
}
@@ -1927,7 +1940,9 @@ void HMedistat_Think( gentity_t *self )
if( player->flags & FL_NOTARGET )
continue; // notarget cancels even beneficial effects?
if( player->client && player->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS && player->client->radiationTimer < g_radiationTime.integer )
if( player->client && player->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS &&
player->client->radiationTimer < g_radiationTime.integer &&
!player->client->pers.bleeder )
{
if( player->health < player->client->ps.stats[ STAT_MAX_HEALTH ] &&
player->client->ps.pm_type != PM_DEAD )
@@ -1947,6 +1962,34 @@ void HMedistat_Think( gentity_t *self )
}
}
// bleeding spree retribution
if( level.bleeders && !self->enemy )
{
//look for something to hurt
for( i = 0; i < num; i++ )
{
player = &g_entities[ entityList[ i ] ];
if( player->client && player->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS && player->client->pers.bleeder )
{
if( player->health > 0 &&
player->client->ps.pm_type != PM_DEAD )
{
self->enemy = player;
//start the heal anim
if( !self->active )
{
G_SetBuildableAnim( self, BANIM_ATTACK1, qfalse );
self->active = qtrue;
}
}
if( BG_InventoryContainsUpgrade( UP_MEDKIT, player->client->ps.stats ) )
BG_RemoveUpgradeFromInventory( UP_MEDKIT, player->client->ps.stats );
}
}
}
//nothing left to heal so go back to idling
if( !self->enemy && self->active )
{
@@ -1959,6 +2002,12 @@ void HMedistat_Think( gentity_t *self )
}
else if( self->enemy ) //heal!
{
if( self->enemy->client->pers.bleeder )
{
G_Damage( self->enemy, NULL, NULL, NULL, NULL, 10, 0, MOD_SLIME );
return;
}
if( self->enemy->client && self->enemy->client->ps.stats[ STAT_STATE ] & SS_POISONED )
self->enemy->client->ps.stats[ STAT_STATE ] &= ~SS_POISONED;
+2 -12
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@@ -1530,18 +1530,8 @@ void ClientBegin( int clientNum )
// locate ent at a spawn point
ClientSpawn( ent, NULL, NULL, NULL );
if( G_admin_permission( ent, ADMF_SHOWOFF) )
{
trap_GetUserinfo( clientNum, userinfo, sizeof( userinfo ) );
trap_SendServerCommand( -1, va( "print \"%s^7%s" S_COLOR_WHITE " entered the game\n\"", flag, client->pers.netname ) );
Info_SetValueForKey( userinfo, "name", va( "%s^7%s", flag, client->pers.netname ) );
trap_SetUserinfo( clientNum, userinfo );
ClientUserinfoChanged( clientNum );
}
else
{
trap_SendServerCommand( -1, va( "print \"%s" S_COLOR_WHITE " entered the game\n\"", client->pers.netname ) );
}
trap_SendServerCommand( -1, va( "print \"%s" S_COLOR_WHITE " entered the game\n\"", client->pers.netname ) );
// name can change between ClientConnect() and ClientBegin()
G_admin_namelog_update( client, qfalse );
+2 -2
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@@ -4247,7 +4247,7 @@ void Cmd_PTRCVerify_f( gentity_t *ent )
{
trap_SendServerCommand( ent - g_entities,
"print \"This PTR code is already in use\n\"" );
G_AdminsPrintf("%s^7 attempted to use %s^7's PTR code", ent->client->pers.netname, players->client->pers.netname);
G_AdminsPrintf("%s^7 attempted to use %s^7's PTR code\n", ent->client->pers.netname, players->client->pers.netname);
}
}
@@ -4313,7 +4313,7 @@ void Cmd_PTRCRestore_f( gentity_t *ent )
{
trap_SendServerCommand( ent - g_entities,
"print \"This PTR code is already in use\n\"" );
G_AdminsPrintf("%s^7 attempted to use %s^7's PTR code", ent->client->pers.netname, players->client->pers.netname);
G_AdminsPrintf("%s^7 attempted to use %s^7's PTR code\n", ent->client->pers.netname, players->client->pers.netname);
}
}
-2
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@@ -1403,8 +1403,6 @@ extern vmCvar_t g_specAspec;
extern vmCvar_t g_healShove;
extern vmCvar_t g_chatAdminPrefix;
extern vmCvar_t g_modBuildableHealth; // Buildable health
extern vmCvar_t g_modBuildableSpeed; // Buildable fire rate
extern vmCvar_t g_modHumanStamina; // Human stamina
-4
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@@ -220,8 +220,6 @@ vmCvar_t g_specAspec;
vmCvar_t g_healShove;
vmCvar_t g_chatAdminPrefix;
vmCvar_t g_modBuildableHealth;
vmCvar_t g_modBuildableSpeed;
vmCvar_t g_modHumanStamina;
@@ -275,8 +273,6 @@ static cvarTable_t gameCvarTable[ ] =
{ &g_healShove, "g_healShove", "1", CVAR_ARCHIVE, 0, qtrue },
{ &g_chatAdminPrefix, "g_chatAdminPrefix", "^3@", CVAR_ARCHIVE, 0, qtrue },
{ &g_modBuildableHealth, "g_modBuildableHealth", "0", CVAR_ARCHIVE, 0, qfalse },
{ &g_modBuildableSpeed, "g_modBuildableSpeed", "0", CVAR_ARCHIVE, 0, qfalse },
{ &g_modHumanStamina, "g_modHumanStamina", "0", CVAR_ARCHIVE, 0, qfalse },