Commit Graph
5 Commits
Author SHA1 Message Date
MaikelChan 46d3ae324c Added 3DS port to README. (#74) 2021-10-28 07:53:57 +03:00
MaikelChan 34cb964ea5 Change texture filtering without restarting. (#67) 2021-10-25 06:42:36 +03:00
MaikelChan 5789492021 Adjusted screen coordinates so menu doesn't overlap (#66)
* Optimized final blit to the screen render target.

When bumping the table, instead of offseting the table pixels by CPU, just memcpy all the pixels to vScreenTex once, and then render two separate quads from that texture: one for the board and the other for the sidebar. Then change the coordinates of the board quad when bumping.

* Main menu bar doesn't cover game area

* Forgot to also take into account changing UI scale.
2021-10-24 18:38:23 +03:00
MaikelChan 38cf08e298 Optimized final blit to the screen render target. (#65)
When bumping the table, instead of offseting the table pixels by CPU, just memcpy all the pixels to vScreenTex once, and then render two separate quads from that texture: one for the board and the other for the sidebar. Then change the coordinates of the board quad when bumping.
2021-10-24 07:13:51 +03:00
MaikelChan 9088c44b3e Add Wii port to the README (#51) 2021-10-18 08:17:07 +03:00