Files
EqualizerAPO/Editor/widgets/FrequencyPlotScene.cpp
T
jthedering b8cdd47f71 Version 1.0
Added: Configuration Editor, which allows to edit configurations in a graphical user interface. Contains GUIs for most commands supported by E-APO, but as lines can also be edited directly, all commands can be used.
Added: Command "GraphicEQ", which can act as a regular, fixed-band graphic equalizer (via the GUI) but also supports variable bands so that any desired frequency response can be specified. Internally, it is implemented via convolution with a generated IR.
Added: Command "Convolution", which allows to convolve the signal with a user-provided impulse response to achieve e.g. equalization or reverberation effects.
Improved: Configurator performs checks for registry values that are needed for the operation of E-APO, which may be changed by driver installations, fixing the values if necessary.
Improved: Configurator shows which is the default device as a hint to the user.
2015-09-27 16:01:21 +00:00

130 lines
3.1 KiB
C++

/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2015 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "FrequencyPlotView.h"
#include "FrequencyPlotScene.h"
using namespace std;
static double maxX = 1000;
static double maxY = 500;
static double minHz = 1;
static double maxHz = 30000;
static double minDb = -100;
static double maxDb = 100;
vector<double> FrequencyPlotScene::bands15 = {25, 40, 63, 100, 160, 250, 400, 630, 1000, 1600, 2500, 4000, 6300, 10000, 16000};
vector<double> FrequencyPlotScene::bands31 = {20, 25, 31.5, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, 800,
1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, 10000, 12500, 16000, 20000
};
vector<double> FrequencyPlotScene::bandsVar;
FrequencyPlotScene::FrequencyPlotScene(QObject *parent) :
QGraphicsScene(parent)
{
updateSceneRect();
}
void FrequencyPlotScene::addItem(FrequencyPlotItem* item)
{
QGraphicsScene::addItem(item);
}
double FrequencyPlotScene::xToHz(double x)
{
return pow(maxHz / minHz, x / zoom / maxX) * minHz;
}
double FrequencyPlotScene::hzToX(double hz)
{
if(hz < minHz || hz > maxHz)
return -1;
return log(hz / minHz) / log(maxHz / minHz) * maxX * zoom;
}
double FrequencyPlotScene::yToDb(double y)
{
return (minDb + (1 - y / zoom / maxY) * (maxDb - minDb));
}
double FrequencyPlotScene::dbToY(double db)
{
if(db < minDb || db > maxDb)
return -1;
return (1 - (db - minDb) / (maxDb - minDb)) * maxY * zoom;
}
double FrequencyPlotScene::getZoom() const
{
return zoom;
}
void FrequencyPlotScene::setZoom(double value)
{
zoom = value;
updateSceneRect();
for(QGraphicsItem* item : items())
{
FrequencyPlotItem* plotItem = (FrequencyPlotItem*)item;
plotItem->updatePos();
}
}
void FrequencyPlotScene::updateSceneRect()
{
setSceneRect(0, 0, maxX * zoom, maxY * zoom);
}
int FrequencyPlotScene::getBandCount() const
{
return bandCount;
}
void FrequencyPlotScene::setBandCount(int value)
{
if(value != bandCount)
{
bandCount = value;
update();
FrequencyPlotView* view = qobject_cast<FrequencyPlotView*>(views()[0]);
view->updateHRuler();
}
}
const vector<double>& FrequencyPlotScene::getBands()
{
return getBands(bandCount);
}
const std::vector<double>&FrequencyPlotScene::getBands(int count)
{
switch(count)
{
case 15:
return bands15;
case 31:
return bands31;
default:
return bandsVar;
}
}