Added: Configuration Editor, which allows to edit configurations in a graphical user interface. Contains GUIs for most commands supported by E-APO, but as lines can also be edited directly, all commands can be used. Added: Command "GraphicEQ", which can act as a regular, fixed-band graphic equalizer (via the GUI) but also supports variable bands so that any desired frequency response can be specified. Internally, it is implemented via convolution with a generated IR. Added: Command "Convolution", which allows to convolve the signal with a user-provided impulse response to achieve e.g. equalization or reverberation effects. Improved: Configurator performs checks for registry values that are needed for the operation of E-APO, which may be changed by driver installations, fixing the values if necessary. Improved: Configurator shows which is the default device as a hint to the user.
58 lines
1.5 KiB
C++
58 lines
1.5 KiB
C++
/*
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This file is part of EqualizerAPO, a system-wide equalizer.
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Copyright (C) 2015 Jonas Thedering
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <QGraphicsScene>
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#include "FrequencyPlotScene.h"
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#include "FrequencyPlotItem.h"
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FrequencyPlotItem::FrequencyPlotItem(double hz, double db)
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: hz(hz), db(db)
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{
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setFlag(ItemSendsScenePositionChanges);
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}
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void FrequencyPlotItem::updatePos()
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{
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setFlag(ItemSendsScenePositionChanges, false);
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FrequencyPlotScene* s = qobject_cast<FrequencyPlotScene*>(scene());
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setPos(floor(s->hzToX(hz)) + 0.5, floor(s->dbToY(db)) + 0.5);
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setFlag(ItemSendsScenePositionChanges, true);
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}
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double FrequencyPlotItem::getHz() const
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{
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return hz;
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}
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void FrequencyPlotItem::setHz(double value)
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{
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hz = value;
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}
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double FrequencyPlotItem::getDb() const
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{
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return db;
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}
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void FrequencyPlotItem::setDb(double value)
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{
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db = value;
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}
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