Files
EqualizerAPO/IFilter.h
T
jthedering b8cdd47f71 Version 1.0
Added: Configuration Editor, which allows to edit configurations in a graphical user interface. Contains GUIs for most commands supported by E-APO, but as lines can also be edited directly, all commands can be used.
Added: Command "GraphicEQ", which can act as a regular, fixed-band graphic equalizer (via the GUI) but also supports variable bands so that any desired frequency response can be specified. Internally, it is implemented via convolution with a generated IR.
Added: Command "Convolution", which allows to convolve the signal with a user-provided impulse response to achieve e.g. equalization or reverberation effects.
Improved: Configurator performs checks for registry values that are needed for the operation of E-APO, which may be changed by driver installations, fixing the values if necessary.
Improved: Configurator shows which is the default device as a hint to the user.
2015-09-27 16:01:21 +00:00

46 lines
1.7 KiB
C++

/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2014 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <string>
#include <vector>
#include "helpers/MemoryHelper.h"
#pragma AVRT_VTABLES_BEGIN
class IFilter
{
public:
virtual ~IFilter() {}
// request to get all channel names instead of selection
virtual bool getAllChannels() {return false;}
// request that output and input do not point to the same memory locations
virtual bool getInPlace() {return true;}
// request that the channelNames returned by initialize become the new selection
virtual bool getSelectChannels() {return false;}
// return value is the channelNames vector, which may contain additional or fewer channel names
virtual std::vector<std::wstring> initialize(float sampleRate, unsigned maxFrameCount, std::vector<std::wstring> channelNames) = 0;
virtual void process(float** output, float** input, unsigned frameCount) = 0;
protected:
};
#pragma AVRT_VTABLES_END