Removed repeated files
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b96c4fec55
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6 files changed
-9038
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@@ -1,413 +0,0 @@
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{
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"active":[
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"{0} ventilated {1}.",
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"{0} donated {1}'s body to science.",
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"{0} introduces {1} to the agony of defeat.",
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||||
"{0} punched {1}'s ticket.",
|
||||
"{0} demonstrates death without dignity to {1}.",
|
||||
"{0} invites {1} to explore the past tense of being.",
|
||||
"{0} offs {1}.",
|
||||
"{0} gives {1} an out of body experience. ",
|
||||
"{0} burns {1} to smelly jelly.",
|
||||
"{0} makes a righteous mess of {1}.",
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||||
"{0} composts {1}.",
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"{0} invites {1} to join the scenery.",
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||||
"{0} gets medieval on {1}.",
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"{0} wipes the floor with {1}.",
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||||
"{0} parties down on {1}.",
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"{0} opens a can of whoopaz on {1}.",
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"{0} massacred {1}.",
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"{0} inflicts a coup de grace on {1}.",
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"{0} showed {1} how its done.",
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||||
"{0} donated {1}'s body to big dick Leon.",
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||||
"{0} introduced {1} to God.",
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||||
"{0} spanked {1} in front of everyone.",
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"{0} abused {1}.",
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"{0} invites {1}'s insides to explore the outside.",
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"{0} farmed {1} for points.",
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"{0} ruined {1}.",
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"{0} got a footshot on {1}.",
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"{0} makes a splattered mess of {1}.",
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"{0} tapped {1}'s tenderness.",
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"{0} didnt go easy on {1}.",
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"{0} raped, pillaged, and savaged {1}.",
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"{0} wipes their ass with {1}.",
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"{0} put {1} out of their misery.",
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"{0} made {1} shutup.",
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"{0} made {1} look like a noob.",
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"{0} owns {1}.",
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"{0} punked out {1}.",
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"{0} trolled {1} hard.",
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"{0} flashy-thinged {1} to death.",
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"{0} neuralyzed {1}.",
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"{0} gave {1} a close encounter of the MIB kind.",
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"{0} blew off one of {1}'s heads.",
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"{0}'s Noisy Cricket misfired in {1}'s direction.",
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"{0} shoved a Series 4 De-Atomizer in {1}'s mouth & pulled the trigger.",
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"{0} shot {1} where it don't grow back.",
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"{0} shot down an Arquillian Battle Cruiser and it crash-landed on {1}. ",
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"{0} spilled coffee on {1}'s new suit.",
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"{0} stepped on {1}'s new shades.",
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"{0} made an 'Edgar-suit' out of {1}.",
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"{0}'s Noisy Cricket got wicked on {1}.",
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"{0} gets sawn in half by {0}.",
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"{0} died. I blame {0}.",
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"{0} was axe murdered by {0}.",
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"{0}'s melon was split by {0}.",
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"{0} was put on the chop block on {0}.",
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"{0} was sliced and diced by {0}.",
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"{0} is split from crotch to sternum by {0}.",
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"{0} is split in two with a powerful axe blow from {0}.",
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"{0}'s death put another notch on {0}'s axe..",
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"{0} escapes infection from {0} by dying first.",
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"{0} dies from {0}'s mysterious tropical disease.",
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"{0} eats {0}'s pineapple.",
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"{0} was gibbed by {0}'s grenade.",
|
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"{0} receives a gift from {0}.",
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"{0} plays pass-the-parcel with {0}.",
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"{0} was knife-murdered by {0}.",
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"{0} gets knifed from behind by {0}.",
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"{0} was nailed by {0}.",
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"{0} caught one too many nails from {0}.",
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"{0} ran into {0}'s nails.",
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"{0} was turned into {0}'s pin-cushion.",
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"{0} gets no say in it, no say in it at all! sings {0}.",
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"{0} surfs on a grenade from {0}.",
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"{0} got up-close and personal with {0}'s grenade.",
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"{0} played catch with {0}'s grenade.",
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"{0} received a pineapple enema from {0}.",
|
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"{0} fetches {0}'s pineapple.",
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"{0} caught too much shrapnel from {0}'s grenade.",
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"{0} tried to pick up {0}'s hot potato.",
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"{0} thought {0} was tossing him a spare grenade.",
|
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"{0} stops to ponder the technical details of {0}'s grenade.",
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"{0} gets a hole in their heart from {0}'s railgun.",
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"{0} gets derailed by {0}.",
|
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"{0} rides {0}'s rocket.",
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"{0} was gibbed by {0}'s rocket.",
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"{0} rides {0}'s firecracker.",
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"{0} chewed on {0}'s boomstick.",
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"{0} got too close to {0}'s muzzleflash.",
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"{0} practices being {0}'s clay pigeon.",
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"{0} was on the receiving end of {0}'s shotgun barrel.",
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"{0} was fed a lead diet by {0}.",
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"{0} got blasted by {0}'s last resort.",
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"{0} got more than a powderburn from {0}'s shotgun blast.",
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"{0} was punctured by {0}.",
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"{0} is put to sleep by {0}.",
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"{0} is all partied out by {0}.",
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"{0} killed {1}",
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"{0} knifed {1}",
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"{0} eviscerated {1}",
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"{0} melee killed {1}",
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"{0} whacked {1}",
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"{0} beat down {1}",
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"{0} murdered {1}",
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"{0} battered {1}",
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"{0} ended {1}",
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"{0} rifled {1}",
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"{0} shot down {1}",
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"{0} floored {1}",
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"{0} riddled {1}",
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"{0} drilled {1}",
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"{0} submachine gunned {1}",
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"{0} ruined {1}",
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"{0} bombed {1}",
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"{0} detonated {1}",
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"{0} exploded {1}",
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"{0} obliterated {1}",
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"{0} destroyed {1}",
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"{0} erased {1}",
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"{0} ripped apart {1}",
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"{0} torn apart {1}",
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"{0} wiped out {1}",
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"{0} pulverised {1}",
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"{0} shotgunned {1}",
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"{0} sniped {1}",
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"{0} picked off {1}",
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"{0} scoped {1}",
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"{0} pistoled {1}",
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"{0} blasted {1}",
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"{0} plugged {1}",
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"{0} machine gunned {1}",
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"{0} sprayed {1}",
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"{0} flattened {1}",
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"{0} ran over {1}",
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"{0} ran {1} down",
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"{0} mowed down {1}",
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"{0} chopped up {1}",
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"{0} killed {1}",
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"{0} tried to catch {1}",
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"{0} was crushed by {1}",
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"{0} was jumped by {1}",
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"{0} stomps {1}",
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"{0} was literally stomped into particles by {1}",
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"{0} was ax-murdered by {1}",
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"{0} was lead poisoned by {1}",
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"{0} was body pierced by {1}",
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"{0} was nailed by {1}",
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"{0} was perforated by {1}",
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"{0} was punctured by {1}",
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"{0} was ventilated by {1}",
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"{0} was straw-cuttered by {1}",
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"{0} gets a natural disaster from {1}",
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"{0} was axed to pieces by {1}",
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"{0} was instagibbed by {1}",
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"{0} was railed by {1}",
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"{0} was telefragged by {1}",
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"{0} squishes {1}",
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"{0} was capped by {1}",
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"{0} takes a bullet in the chest from {1}",
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"{0} succumbs to sniperfire from {1}",
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"{0} gets a third eye from {1}",
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"{0} gets their head blown off by {1}",
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"{0} is made legless by {1}",
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"{0} gets their legs blown off by {1}",
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"{0} gets a sucking chest wound from {1}",
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"{0}'s liver is blown out by {1}",
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"{0} is neutered by {1}",
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"{0} torso is removed by {1}",
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"{0} gets sawn in half by {1}",
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"{0} is reduced to ashes by {1}",
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"{0} grappled with {1}",
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"{0} gets knifed from behind by {1}",
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"{0} was stabbed by {1}",
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"{0} is ass-knifed by {1}",
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"{0} is put to sleep by {1}",
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"{0} was spanner-murdered by {1}",
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"{0} was spanner-wacked by {1}",
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"{0} is split in two with a powerful axe blow from {1}",
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"{0} was put on the chop block by {1}",
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"{0}'s mellon was split by {1}",
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"{0} was slit open by {1}",
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"{0} received a pineapple enema from {1}",
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"{0} surfs on a grenade from {1}",
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"{0} was knife-murdered by {1}",
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"{0} caught one too many nails from {1}",
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"{0} was fed a lead diet by {1}",
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"{0} got in the way of {1}",
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"{0} mows down teammate {1}",
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"{0} checks their glasses after killing {1}",
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"{0} killed their supposed friend {1}",
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"{0} didn't survive the operation by {1}",
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"{0} softens {1}'s fall",
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"{0} chewed on {1}'s boomstick",
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"{0} ate 8 loads of {1}'s buckshot",
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"{0} ate 2 loads of {1}'s buckshot",
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"{0} eats {1}'s pineapple",
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"{0} was gibbed by {1}'s grenade",
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"{0} was smeared by {1}'s quad rocket",
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"{0} was brutalized by {1}'s quad rocket",
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"{0} was gibbed by {1}'s rocket",
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"{0} rides {1}'s rocket",
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"{0} accepts {1}'s shaft",
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"{0} accepts {1}'s discharge",
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"{0} drains {1}'s batteries",
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"{0} stepped on too many of {1}'s caltrops",
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"{0} is charred by {1}'s flash grenade",
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"{0}'s brain is fried by {1}'s flash grenade",
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"{0} was bombed by {1}'s AirStrike call",
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"{0}'s chest explodes from {1}'s sniper round",
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"{0} is beheaded by {1}'s round",
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"{0}'s labotomized by {1}'s sniper round",
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"{0}'s legs explode open from {1}'s shot",
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"{0} collects {1}'s bullet spray.",
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"{0} enjoys {1}'s machinegun",
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"{0} gets flayed by {1}'s nail grenade",
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"{0} gets perforated by {1}'s nail grenade",
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"{0} gets too friendly with {1}'s Proxi grenade",
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"{0} is reamed by {1}'s rocket",
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"{0}'s bunghole was ripped by {1}'s rocket",
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"{0} was swiss-cheesed by {1}'s bird gun",
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"{0}'s head is popped by {1}'s shotgun",
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"{0} reaches orbit via {1}'s detpack",
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"{0} cut the red wire of {1}'s detpack",
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"{0} is nuked by {1}'s detpack",
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"{0} swallows {1}'s grenade",
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"{0} was split in half by {1}'s grenade",
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"{0} gets spammed by {1}'s Mirv grenade",
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"{0} does a dance on {1}'s Mirv grenade",
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"{0} gets juiced by {1}'s Mirv grenad",
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"{0} is shreaded by {1}'s AirMirv",
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"{0} is caught by {1}'s pipebomb trap",
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"{0} fell victim to {1}'s fireworks",
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"{0} is shreaded by {1}'s pipebomb trap",
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"{0} dies from {1}'s mysterious tropical disease",
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"{0} escapes infection from {1} by dying first",
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"{0} dies from {1}'s social disease",
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"{0} was perforated by {1}'s nailgun",
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"{0} gets shredded by {1}'s 20mm cannon",
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"{0} is burnt up by {1}'s flame",
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"{0} is fried by {1}'s fire",
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"{0} feels {1}'s fire of wrath",
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"{0} is grilled by {1}'s flame",
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"{0} burns to death by {1}'s flame",
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"{0} is boiled alive by {1}'s heat",
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"{0} is cremated by {1}s incinerator",
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"{0} is grilled by {1}'s BBQ",
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||||
"{0} gets cooked by {1}'s incendiary rocket",
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"{0} gets well done by {1}'s incendiary rocket",
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"{0} gags on {1}'s noxious gasses",
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"{0} sniffs to much of {1}'s glue",
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"{0} is over-dosed by {1}'s ludes",
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"{0} didn't insert the correct change into {1}'s dispenser",
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||||
"{0} thought {1}'s dispenser was a mechanical bull",
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||||
"{0} was killed by {1}'s Laser Drone",
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"{0} was vaporized by {1}'s Laser Drone",
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||||
"{0} stands near some ammo as {1}'s EMP nukes it",
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||||
"{0}'s ammo detonates him as {1}'s EMP fries it",
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"{0}'s gets vaporized by {1}'s EMP grenade",
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"{0} gets a hole in their heart from {1}'s railgun",
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||||
"{0} spews juice thru holes from {1}'s railgun",
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"{0} gets destroyed by {1}'s exploding sentrygun",
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"{0} hates {1}'s sentry gun",
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"{0} is creamed by {1}'s sentry gun",
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"{0} is mown down by {1}'s sentry gun",
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"{0}'s spine is extracted by {1}'s sentry gun",
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"{0}'s was obliterated by {1}'s tesla coil",
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"{0} is split from crotch to sternum by {1}'s axe swing",
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"{0} was sliced and diced by {1}'s blade",
|
||||
"{0}'s death put another notch on {1}'s axe",
|
||||
"{0} caught too much shrapnel from {1}'s grenade",
|
||||
"{0} fetched {1}'s pineapple",
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||||
"{0} got up-close and personal with {1}'s grenade",
|
||||
"{0} played catch with {1}'s grenade",
|
||||
"{0} stops to ponder the technical details of {1}'s grenade",
|
||||
"{0} thought {1} was tossing him a spare grenade",
|
||||
"{0} tried to pick up {1}'s hot potato",
|
||||
"{0} tries to hatch {1}'s grenade",
|
||||
"{0} ran into {1}'s nails",
|
||||
"{0} was turned into {1}'s pin-cushion",
|
||||
"{0} got blasted by {1}'s last resort",
|
||||
"{0} got more than a powderburn from {1}'s shotgun blast",
|
||||
"{0} got too close to {1}'s muzzleflash",
|
||||
"{0} practices being {1}'s clay pigeon",
|
||||
"{0} was on the receiving end of {1}'s shotgun barrel",
|
||||
"{0}'s leg was amputated by {1}'s spike",
|
||||
"{0} gets ventilated by {1}'s super-shotgun blast",
|
||||
"{0} got a double-dose of {1}'s buckshot",
|
||||
"{0} unfortunately forgot {1} carried a super-shotgun",
|
||||
"{0} was turned into swiss cheese by {1}'s buckshot",
|
||||
"{0}'s body got chuck full of {1}'s lead pellets",
|
||||
"{0} swims with {1}'s toaster",
|
||||
"{0} gets a frag for the other team with {1}'s death",
|
||||
"{0} rips {1} a new one"
|
||||
],
|
||||
"passive":[
|
||||
"{1} is chewed up and spit out by {0}",
|
||||
"{1} got curb stomped by {0}",
|
||||
"{1} gets the Vulcan Nerve Pinch from {0}",
|
||||
"{1} felt the burn from {0}.",
|
||||
"{1} took it hard and hot from {0}",
|
||||
"{1} is now a crispy lawn ornament in {0}'s yard.",
|
||||
"{1} brought a knife to the gun fight with {0}.",
|
||||
"{1} is snuffed by {0}.",
|
||||
"{1} gets a flying wedgie from {0}.",
|
||||
"{1} gets a nice wet vivisection from {0}.",
|
||||
"{1}'s ticket was punched by {0}.",
|
||||
"{1}'s personal space was violated by {0}.",
|
||||
"{1} is curb stomped by {0}.",
|
||||
"{1} makes an unsuccessful pass at {0}.",
|
||||
"{1} gets a little chin music from {0}.",
|
||||
"{1} receives a Chicago Overcoat from {0}.",
|
||||
"{1} is cut down in the prime of life by {0}.",
|
||||
"{1} gets drilled by {0}.",
|
||||
"{1} got eighty-sixed by {0}.",
|
||||
"{1} plays tackling dummy for {0}.",
|
||||
"{1} got slaughtered by {0}.",
|
||||
"{1} is annihilated by a lucky shot from {0}.",
|
||||
"{1} is chewed up and shit out by {0}.",
|
||||
"{1} is womped on by {0}.",
|
||||
"{1} got on {0}'s last nerve.",
|
||||
"{1} took one to many hits from {0}.",
|
||||
"{1} tried to run away from {0}.",
|
||||
"{1} is another buried body in {0}'s yard.",
|
||||
"{1} got cheap shotted by {0}.",
|
||||
"{1} got knocked the FUCK out by {0}.",
|
||||
"{1} has to respawn after fighting {0}.",
|
||||
"{1}'s online life is ended by {0}.",
|
||||
"{1}'s personal space is violated by {0}.",
|
||||
"{1} is humbled by {0}, haha.",
|
||||
"{1} makes an unsuccessful gay pass at {0}.",
|
||||
"{1} is just another point on the scoreboard for {0}.",
|
||||
"{1} is in put in the hospital after facing {0}.",
|
||||
"{1} got a beat down in the prime of life by {0}.",
|
||||
"{1} never had a chance going up against {0}.",
|
||||
"{1}'s scap popped when fighting {0}.",
|
||||
"{1} lagged out and lost to {0}.",
|
||||
"{1} is annihilated by a very lucky shot from {0}.",
|
||||
"{1} underestimated the power of {0}'s Noisy Cricket.",
|
||||
"{1} didn't get a chance to put their Ray-Ban's on before {0}'s flashy-thing went off.",
|
||||
"{1} got a Carbonizer in the back of the head from {0}.",
|
||||
"{1} was cut to pieces by {0}'s Series 4 De-Atomizer.",
|
||||
"{1} got their atoms rearranged by {0}."
|
||||
],
|
||||
"generic":[
|
||||
"{0} died.",
|
||||
"{0} had an accident.",
|
||||
"{0} gave up.",
|
||||
"{0} is fail!",
|
||||
"{0} went to get their gun back.",
|
||||
"{0} had their Series 4 De-Atomizer pointed the wrong way.",
|
||||
"{0} flashy-thinged himself to death.",
|
||||
"{0} just stepped on their last cockroach.",
|
||||
"{0} was swallowed alive by a giant interstellar cockroach.",
|
||||
"{0} died impossibly!",
|
||||
"{0} grenades himself.",
|
||||
"{0} got splatted by their own grenade.",
|
||||
"{0} sat on their own grenade.",
|
||||
"{0} got to know their grenade too well.",
|
||||
"{0} caught the end of their own grenade.",
|
||||
"{0} got too close to their own grenade.",
|
||||
"{0} let their own grenade get the best of him.",
|
||||
"{0} tiptoed over their own grenade.",
|
||||
"{0} stared at their grenade too long.",
|
||||
"{0} becomes bored with life.",
|
||||
"{0} checks if their gun is loaded.",
|
||||
"{0} committed suicide",
|
||||
"{0} took the easy way out",
|
||||
"{0} sleeps with the fishes",
|
||||
"{0} sucks it down",
|
||||
"{0} gulped a load of slime",
|
||||
"{0} can't exist on slime alone",
|
||||
"{0} burst into flames",
|
||||
"{0} turned into hot slag",
|
||||
"{0} visits the Volcano God",
|
||||
"{0} cratered",
|
||||
"{0} fell to their death",
|
||||
"{0} blew up",
|
||||
"{0} was spiked",
|
||||
"{0} was zapped",
|
||||
"{0} ate a lavaball",
|
||||
"{0} died",
|
||||
"{0} tried to leave",
|
||||
"{0} was squished",
|
||||
"{0} was telefragged by their teammate",
|
||||
"{0} squished a teammate",
|
||||
"{0} mows down a teammate",
|
||||
"{0} checks their glasses",
|
||||
"{0} gets a frag for the other team",
|
||||
"{0} loses another friend",
|
||||
"{0} was crushed by their teammate",
|
||||
"{0} was jumped by their teammate",
|
||||
"{0} died impossibly!",
|
||||
"{0} dispenses with himself.",
|
||||
"{0} detonates an ammo box too close to him",
|
||||
"{0} makes a crater",
|
||||
"{0} shoots their teammate one too many times",
|
||||
"{0} obstructs their team's sentry gun",
|
||||
"{0} tried to use the ",
|
||||
"{0} can't swim worth a crap!",
|
||||
"{0} can't breathe water",
|
||||
"{0} visits the Hell fires",
|
||||
"{0} was mauled by a Rottweiler",
|
||||
"{0} blew up",
|
||||
"{0} was crushed",
|
||||
"{0} was shot",
|
||||
"{0} was torn up by an enemy Rottweiler",
|
||||
"{0} was stopped by an enemy autoturret",
|
||||
"{0} didn't survive the operation.",
|
||||
"{0} tripped off the worldmap.",
|
||||
"{0} got knocked the fuck out!"
|
||||
]
|
||||
}
|
||||
File renamed without changes.
-156
@@ -1,156 +0,0 @@
|
||||
{
|
||||
"say":{
|
||||
"title":"say (%player, %channel, %message[, %sound]);",
|
||||
"description":"",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%player",
|
||||
"value":"This part specifies who gets the message. This can also be replaced with 'everyone'"
|
||||
},
|
||||
{
|
||||
"name":"%channel",
|
||||
"value":"This part is the channel that the text uses for using the chat window."
|
||||
},
|
||||
{
|
||||
"name":"%message",
|
||||
"value":"What to send to the player(s)."
|
||||
},
|
||||
{
|
||||
"name":"%sound",
|
||||
"value":"[Optiona Parameter] This part is the sound file (.wav) that you want to play along with the message."
|
||||
}
|
||||
]
|
||||
},
|
||||
"order":{
|
||||
"title":"order( %vehicleId, command, [bool | %obj] )",
|
||||
"description":"Rawr",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%vehicleId",
|
||||
"value":"The vehicle to be ordered"
|
||||
},
|
||||
{
|
||||
"name":"command",
|
||||
"value":"the command to issue"
|
||||
},
|
||||
{
|
||||
"name":"[bool | %obj]",
|
||||
"value":"%obj to interact with, or bool for confirmation"
|
||||
}
|
||||
]
|
||||
},
|
||||
"setposition":{
|
||||
"title":"setPosition(%objectId, %xPos, %yPos, %xPos[, %zRot[, %xRot]]);",
|
||||
"description":"Relocates an object to a new place, with optional facing directions",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%objectId",
|
||||
"value":"The object you wish to set the position of."
|
||||
},
|
||||
{
|
||||
"name":"%xPos",
|
||||
"value":"The X coordinate."
|
||||
},
|
||||
{
|
||||
"name":"%yPos",
|
||||
"value":"The Y coordinate."
|
||||
},
|
||||
{
|
||||
"name":"%zPos",
|
||||
"value":"The X coordinate."
|
||||
},
|
||||
{
|
||||
"name":"%zRot",
|
||||
"value":"[Optiona Parameter] What direction the %objectId will end up facing."
|
||||
},
|
||||
{
|
||||
"name":"%xRot",
|
||||
"value":"[Optiona Parameter]"
|
||||
}
|
||||
]
|
||||
},
|
||||
"healobject":{
|
||||
"title":"healObject(%objectId, %amount);",
|
||||
"description":"Give (or take) health to (from) an object or vehicle",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%objectId",
|
||||
"value":"The object you wish to adjust the health of."
|
||||
},
|
||||
{
|
||||
"name":"%amount",
|
||||
"value":"Amount of health to bestow upon %objectId. Negative numbers will result in damages."
|
||||
}
|
||||
]
|
||||
},
|
||||
"messagebox":{
|
||||
"title":"messageBox(%playerId, %message);",
|
||||
"description":"Show a message box to a player",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%playerId",
|
||||
"value":"The player to send the message alert to."
|
||||
},
|
||||
{
|
||||
"name":"%message",
|
||||
"value":"The message to display in the alert."
|
||||
}
|
||||
]
|
||||
},
|
||||
"reloadobject":{
|
||||
"title":"reloadObject(%vehicleId, %amount);",
|
||||
"description":"Reloads a vehicle.",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%vehicleId",
|
||||
"value":"The vehicle to send the ammo to."
|
||||
},
|
||||
{
|
||||
"name":"%amount",
|
||||
"value":"Increases ammo count by this amount, negative numbers will deplete ammo reserves.\n(5 regular ammo = 1 blast cannon ammo)"
|
||||
}
|
||||
]
|
||||
},
|
||||
"setteam":{
|
||||
"title":"reloadObject(%objectId, *IDSTR_TEAM_<TEAM>);",
|
||||
"description":"Changes the team of the given object.",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%objectId",
|
||||
"value":"The vehicle or object we're changing the team of."
|
||||
},
|
||||
{
|
||||
"name":"*IDSTR_TEAM_<TEAM>",
|
||||
"value":"Valid Options: *IDSTR_TEAM_YELLOW, *IDSTR_TEAM_BLUE, *IDSTR_TEAM_RED, *IDSTR_TEAM_PURPLE, *IDSTR_TEAM_NEUTRAL"
|
||||
}
|
||||
]
|
||||
},
|
||||
"blast":{
|
||||
"title":"blast(%objectId, %radius, %damage);",
|
||||
"description":"Creates a blast zone centered on the object given.",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%objectId",
|
||||
"value":"The object at the core of the blast radius."
|
||||
},
|
||||
{
|
||||
"name":"%radius",
|
||||
"value":"Size of the blast."
|
||||
},
|
||||
{
|
||||
"name":"%damage",
|
||||
"value":"The amount of damage to cause with the blast."
|
||||
}
|
||||
]
|
||||
},
|
||||
"gethudname":{
|
||||
"title":"getHudName(%vehicleId);",
|
||||
"description":"Returns the name of an object",
|
||||
"fields":[
|
||||
{
|
||||
"name":"%vehicleId",
|
||||
"value":"The object that we want to get the name of."
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -1,97 +0,0 @@
|
||||
{
|
||||
"0": {
|
||||
"question": "Who owns the bot?",
|
||||
"answer": [ "cmd276" ],
|
||||
"points": 3
|
||||
},
|
||||
"1": {
|
||||
"question": "[**`unOrdinary`**] What is John's dad's name?",
|
||||
"answer": [ "william" ],
|
||||
"points": 3
|
||||
},
|
||||
"2": {
|
||||
"question": "[**`unOrdinary`**] What is Sera's mother's power?",
|
||||
"answer": [ "time", "time manipulation" ],
|
||||
"points": 3
|
||||
},
|
||||
"3": {
|
||||
"question": "[**`unOrdinary`**] What did Sera name her teddy bear?",
|
||||
"answer": [ "John" ],
|
||||
"points": 3
|
||||
},
|
||||
"4": {
|
||||
"question": "[**`Tower of God`**] Name one of the twin jahad princesses from the anima family, Lo Po Bia.",
|
||||
"answer": [ "lilial", "shilial", "lilial jahad", "shilial jahad" ],
|
||||
"points": 3
|
||||
},
|
||||
"5": {
|
||||
"question": "[**`Prodigium`**] is the main character male/female?",
|
||||
"answer": [ "male" ],
|
||||
"points": 3
|
||||
},
|
||||
"6": {
|
||||
"question": "[**`Prodigium`**] What is the name of the first prodigium that appears after the prologue?",
|
||||
"answer": [ "talon" ],
|
||||
"points": 3
|
||||
},
|
||||
"7": {
|
||||
"question": "[**`Prodigium`**] What can the first prodigium’s material form?",
|
||||
"answer": [ "glock", "pistol", "gun" ],
|
||||
"points": 3
|
||||
},
|
||||
"8": {
|
||||
"question": "[**`Prodigium`**] What is one of the two forms can a prodigium take on?",
|
||||
"answer": [ "feral form", "material form", "feral", "material" ],
|
||||
"points": 3
|
||||
},
|
||||
"9": {
|
||||
"question": "[**`Prodigium`**] Who is Hal’s brother?",
|
||||
"answer": [ "ash", "ashton", "ashton hart", "ash hart" ],
|
||||
"points": 3
|
||||
},
|
||||
"10": {
|
||||
"question": "[**`Prodigium`**] What is the MC’s name?",
|
||||
"answer": [ "hal", "halwende", "halwende hart", "hal hart" ],
|
||||
"points": 3
|
||||
},
|
||||
"11": {
|
||||
"question": "[**`Prodigium`**] Tora collab, the creators of Prodigium, are split into “To” and “Ra”. Which one does the art?",
|
||||
"answer": [ "to" ],
|
||||
"points": 3
|
||||
},
|
||||
"12": {
|
||||
"question": "[**`Prodigium`**] Tora collab, the creators of Prodigium, are split into “To” and “Ra”. Which one does the story?",
|
||||
"answer": [ "ra" ],
|
||||
"points": 3
|
||||
},
|
||||
"13": {
|
||||
"question": "[**`Prodigium`**] What color is Talon?",
|
||||
"answer": [ "yellow" ],
|
||||
"points": 3
|
||||
},
|
||||
"14": {
|
||||
"question": "[**`Prodigium`**] What does Talon’s feral form look like?",
|
||||
"answer": [ "dragon", "lizard", "yellow dragon", "yellow lizard" ],
|
||||
"points": 3
|
||||
},
|
||||
"15": {
|
||||
"question": "[**`Prodigium`**] What was the war called?",
|
||||
"answer": [ "magna war", "the magna war" ],
|
||||
"points": 3
|
||||
},
|
||||
"16": {
|
||||
"question": "[**`Prodigium`**] In the story, what was the name of the first prodigium ever?",
|
||||
"answer": [ "mother", "mother prodigium" ],
|
||||
"points": 3
|
||||
},
|
||||
"17": {
|
||||
"question": "[**`Prodigium`**] Is Ashton older or younger than Hal?",
|
||||
"answer": [ "older" ],
|
||||
"points": 3
|
||||
},
|
||||
"18": {
|
||||
"question": "Write this word: blank",
|
||||
"answer": [ "blank", "blank" ],
|
||||
"points": 3
|
||||
}
|
||||
}
|
||||
-7370
File diff suppressed because it is too large.
Load diff
-1002
File diff suppressed because it is too large.
Load diff
Reference in new issue
Block a user