Removed all local copies of Random rnd in favor of using Program.rnd. Fixed lack of DM command usage. Coverted more responses to use DiscordEmbedBuilder
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0479d443b8
commit
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10 files changed
+115
-86
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@@ -18,8 +18,6 @@ namespace StarsiegeBot
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class BotSettings : BaseCommandModule
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{
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public static Dictionary<string, GuildSettings> GuildSettings;
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public BotSettings()
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{
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Console.WriteLine("Bot Setting Commands Loaded");
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+30
-21
@@ -12,9 +12,6 @@ namespace StarsiegeBot
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{
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class Commands : BaseCommandModule
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{
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// this class depends a lot on the random stuff. so make it class level.
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private readonly Random rnd = new Random();
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// Master insult list.
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private readonly string[] InsultMaster = {
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"{0} slaps {1} around a bit with a large trout.",
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@@ -41,8 +38,8 @@ namespace StarsiegeBot
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// give the end user the randomly choosen result.
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = results[rnd.Next(0, results.Length)],
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Description = results[Program.rnd.Next(0, results.Length)],
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -65,7 +62,7 @@ namespace StarsiegeBot
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embed.AddField("Ping", ctx.Client.Ping.ToString(), true);
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embed.AddField("Shard Count", ctx.Client.ShardCount.ToString(), true);
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embed.AddField("Shard", ctx.Client.ShardId.ToString(), true);
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embed.Color = Program.colours[rnd.Next(0, Program.colours.Length)];
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embed.Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)];
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// list all the owners of the bot.
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string owners = "";
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foreach (DiscordUser owner in ctx.Client.CurrentApplication.Owners)
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@@ -86,8 +83,8 @@ namespace StarsiegeBot
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string[] choices = { "heads", "tails" };
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = "The coin landed on... " + choices[rnd.Next(0, choices.Length)],
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Description = "The coin landed on... " + choices[Program.rnd.Next(0, choices.Length)],
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -153,7 +150,7 @@ namespace StarsiegeBot
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// this is the result.
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// This line looks weird, I know, so here is what is going on. If the number of sides is negative, we adjust for that.
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// since the rnd.Next is inclusive, exclusive, we have to adjust for that.
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int roll = rnd.Next(Math.Min(1, sides), Math.Max(sides + 1, 0));
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int roll = Program.rnd.Next(Math.Min(1, sides), Math.Max(sides + 1, 0));
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// do we have our first result? No, make it! Store the results in a string to show the end user.
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if (dieResults.Equals(String.Empty))
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dieResults = roll.ToString();
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@@ -177,6 +174,18 @@ namespace StarsiegeBot
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else
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await ctx.RespondAsync(overallResults);
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}
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[Command("guilds"),Hidden,RequireOwner]
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public async Task GimmeServerNames (CommandContext ctx)
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{
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string output = "";
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foreach (KeyValuePair<ulong,DiscordGuild> item in ctx.Client.Guilds)
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{
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output += item.Value.Name + "\r\n";
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}
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await ctx.RespondAsync(output);
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}
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[Command("random")]
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[Description("Random number generator.")]
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public async Task Random(CommandContext ctx, [Description("Lowest number choice. (Inclusive)")] int min, [Description("Highest Number Choice. (Inclusive)")] int max)
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@@ -189,8 +198,8 @@ namespace StarsiegeBot
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// output the results
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = $"🎲 Your random number is: {rnd.Next(i, a)}",
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Description = $"🎲 Your random number is: {Program.rnd.Next(i, a)}",
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -202,7 +211,7 @@ namespace StarsiegeBot
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = $"Gives you a random number between <Option 1> and <Option 2> Try someething like `random 3 30`!",
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -216,7 +225,7 @@ namespace StarsiegeBot
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// --- THIS FUNCTION IS A COPY AND PASTE OF RPSLS. AND ALL LOGIC IS IDENTICAL TO IT. PLEASE REFER TO THAT METHOD. --- */
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string[] choices = new string[] { "rock", "paper", "scissors" };
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text = text.ToLower();
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string botChoice = choices[rnd.Next(0, choices.Length)];
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string botChoice = choices[Program.rnd.Next(0, choices.Length)];
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string result;
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if (text.Equals(""))
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@@ -237,7 +246,7 @@ namespace StarsiegeBot
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = result,
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -267,7 +276,7 @@ namespace StarsiegeBot
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = result,
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -282,7 +291,7 @@ namespace StarsiegeBot
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// lets work in all lower case letters. makes life easier.
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text = text.ToLower();
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// make a choice for the bot.
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string botChoice = choices[rnd.Next(0, choices.Length)];
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string botChoice = choices[Program.rnd.Next(0, choices.Length)];
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// create a result string.
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string result;
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@@ -312,7 +321,7 @@ namespace StarsiegeBot
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = result,
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -355,7 +364,7 @@ namespace StarsiegeBot
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = result,
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -377,7 +386,7 @@ namespace StarsiegeBot
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = result,
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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}
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@@ -403,12 +412,12 @@ namespace StarsiegeBot
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user2 = user.Mention;
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}
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// pick a random insult, and populate the names correctly.
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int randInt = rnd.Next(0, InsultCopy.Count);
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int randInt = Program.rnd.Next(0, InsultCopy.Count);
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Description = string.Format(InsultCopy[randInt], user1, user2),
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Color = Program.colours[rnd.Next(0, Program.colours.Length)]
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Color = Program.colours[Program.rnd.Next(0, Program.colours.Length)]
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};
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await ctx.RespondAsync(embed);
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InsultCopy.RemoveAt(randInt);
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@@ -58,16 +58,11 @@ namespace StarsiegeBot
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// Check if message has valid prefix.
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// json file loaded...
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int cmdStart = msg.GetStringPrefixLength("!");
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// if Guild is null, do nothing for now.
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if (e.Guild is null)
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{
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}
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else
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List<string> prefixes = BotSettings.GuildSettings["default"].Prefixes;
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prefixes.Add(d.CurrentUser.Mention);
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if (!(e.Guild is null))
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{
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string gId = e.Guild.Id.ToString();
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List<string> prefixes = BotSettings.GuildSettings["default"].Prefixes;
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// Check to see if the guild has settings.
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if (BotSettings.GuildSettings.ContainsKey(gId))
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{
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@@ -83,27 +78,25 @@ namespace StarsiegeBot
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prefixes = BotSettings.GuildSettings[gId].Prefixes;
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}
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}
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// check each prefix. break on the one that is evoked.
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foreach (string item in prefixes)
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{
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cmdStart = msg.GetStringPrefixLength(item);
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if (cmdStart != -1) break;
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}
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// we didn't find a command prefix... Break.
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if (cmdStart == -1) return Task.CompletedTask;
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// Retrieve prefix.
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var prefix = msg.Content.Substring(0, cmdStart);
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var cmdString = msg.Content[cmdStart..];
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// Retrieve full command string.
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var command = cnext.FindCommand(cmdString, out var args);
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if (command == null) return Task.CompletedTask;
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var ctx = cnext.CreateContext(msg, prefix, command, args);
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Task.Run(async () => await cnext.ExecuteCommandAsync(ctx));
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}
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foreach (string item in prefixes)
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{
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cmdStart = msg.GetStringPrefixLength(item);
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if (cmdStart != -1) break;
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}
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// we didn't find a command prefix... Break.
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if (cmdStart == -1) return Task.CompletedTask;
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// Retrieve prefix.
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var prefix = msg.Content.Substring(0, cmdStart);
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var cmdString = msg.Content[cmdStart..];
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// Retrieve full command string.
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var command = cnext.FindCommand(cmdString, out var args);
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if (command == null) return Task.CompletedTask;
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var ctx = cnext.CreateContext(msg, prefix, command, args);
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Task.Run(async () => await cnext.ExecuteCommandAsync(ctx));
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return Task.CompletedTask;
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}
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@@ -231,7 +224,9 @@ namespace StarsiegeBot
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public Task GuildDownloadCompleted(DiscordClient d, GuildDownloadCompletedEventArgs e)
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{
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d.Logger.LogDebug(BotEventId, "GuildDownloadCompleted.");
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notify = e.Guilds[376937422010974209].Members[139548200099905536];
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//if(e.Guilds[376937422010974209].Members.ContainsKey(139548200099905536))
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//notify = e.Guilds[376937422010974209].Members[139548200099905536];
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return Task.CompletedTask;
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}
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public Task GuildEmojisUpdated(DiscordClient d, GuildEmojisUpdateEventArgs e)
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@@ -253,16 +248,12 @@ namespace StarsiegeBot
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}
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string gId = e.Guild.Id.ToString();
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if (BotSettings.GuildSettings[gId].UseWelcome)
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if (BotSettings.GuildSettings[gId].UseWelcome &&
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!(BotSettings.GuildSettings[gId].WelcomeChannel is null) &&
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!(BotSettings.GuildSettings[gId].WelcomeMessage is null))
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{
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if (!(BotSettings.GuildSettings[gId].WelcomeChannel is null))
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{
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if (!(BotSettings.GuildSettings[gId].WelcomeMessage is null))
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{
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string msg = WelcomeMessage.WelcomeMessageProcessing(BotSettings.GuildSettings[gId].WelcomeMessage, e.Member, e.Guild);
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BotSettings.GuildSettings[gId].WelcomeChannel.SendMessageAsync(msg);
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}
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}
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string msg = WelcomeMessage.WelcomeMessageProcessing(BotSettings.GuildSettings[gId].WelcomeMessage, e.Member, e.Guild);
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BotSettings.GuildSettings[gId].WelcomeChannel.SendMessageAsync(msg);
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}
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return Task.CompletedTask;
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@@ -69,7 +69,7 @@ namespace StarsiegeBot
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if (args.Length > 0)
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BotName = args[0].ToLower();
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else
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BotName = "raven";
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BotName = "sspdev";
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BotEventId = new EventId(276, BotName);
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Events = new Triggers(BotEventId);
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@@ -8,8 +8,7 @@ namespace StarsiegeBot
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{
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class SnappleFacts : BaseCommandModule
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{
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private string[] facts;
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private Random rnd = new Random();
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private readonly string[] facts;
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[Command("snapple"), Description("Get a Snapple \"Real Fact\".")]
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public async Task Snapplefact(CommandContext ctx, [Description("[Optional] A Snapple Fact ID")]int snapId = -1)
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@@ -17,7 +16,7 @@ namespace StarsiegeBot
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if (snapId == -1)
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{
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await ctx.TriggerTypingAsync();
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await ctx.RespondAsync(facts[rnd.Next(0, facts.Length)]);
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await ctx.RespondAsync(facts[Program.rnd.Next(0, facts.Length)]);
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}
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else
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{
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@@ -25,7 +25,6 @@ namespace StarsiegeBot
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[Cooldown(1, 2, CooldownBucketType.Guild)]
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class DeathMessages : BaseCommandModule
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{
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private readonly Random rnd = new Random();
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private DeathMessageLines dmLines;
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private bool DeathMessagesEnabled;
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@@ -136,7 +135,7 @@ namespace StarsiegeBot
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// if there is no target, we're going to "kill" the author.
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if (target == null)
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{
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int choice = rnd.Next(0, dmLines.Generic.Length);
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int choice = Program.rnd.Next(0, dmLines.Generic.Length);
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line = dmLines.Generic[choice];
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await ctx.RespondAsync(string.Format(line, ctx.Message.Author.Mention));
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}
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@@ -144,18 +143,18 @@ namespace StarsiegeBot
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else
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{
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// Pick a death message type at random.
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int opt = rnd.Next(1, 3);
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int opt = Program.rnd.Next(1, 3);
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// If we picked active death messages...
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if (opt == 1)
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{
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// Pick an Active death message at random, and set our output to it.
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int choice = rnd.Next(0, dmLines.Active.Length);
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int choice = Program.rnd.Next(0, dmLines.Active.Length);
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line = dmLines.Active[choice];
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}
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else if (opt == 2)
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{
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// We picked a Passive death message type. Pick the exact line at random. Set it to the output.
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int choice = rnd.Next(0, dmLines.Passive.Length);
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int choice = Program.rnd.Next(0, dmLines.Passive.Length);
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line = dmLines.Passive[choice];
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}
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// Give the selected death message to the user.
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@@ -22,7 +22,6 @@ namespace StarsiegeBot
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[Group("functions"), Aliases("func")]
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class Functions : BaseCommandModule
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{
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private readonly Random rnd = new Random();
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private Dictionary<string, SSFunction> ssFunctions;
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private bool FunctionsEnabled;
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@@ -94,7 +93,7 @@ namespace StarsiegeBot
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// set the timestamp to now... why, idk, its not really needed actually.
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embed.WithTimestamp(DateTime.Now);
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// add a random color to the left side bar of the embed.
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embed.WithColor(Program.colours[rnd.Next(0, Program.colours.Length)]);
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embed.WithColor(Program.colours[Program.rnd.Next(0, Program.colours.Length)]);
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// Message Description, I dont remember what it is any more, sorry!
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embed.WithDescription(outItem.description);
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// iterate over each field item, and add them to the embed.
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@@ -65,9 +65,11 @@ namespace StarsiegeBot
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{
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return;
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}
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder();
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embed.Title = "Master|Game Server Overview";
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embed.Description = "Number of Master, and Game servers. Along with number of errors.";
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder
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{
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Title = "Master|Game Server Overview",
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Description = "Number of Master, and Game servers. Along with number of errors."
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};
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embed.AddField("Masters", gameData.Masters.Length.ToString(),true);
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embed.AddField("Games", gameData.Games.Length.ToString(),true);
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embed.AddField("Errors", gameData.Errors.Length.ToString(),true);
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@@ -91,8 +93,10 @@ namespace StarsiegeBot
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{
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return;
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}
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DiscordMessageBuilder msg = new DiscordMessageBuilder();
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msg.Content = "Server Listing Errors:\r\n";
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DiscordMessageBuilder msg = new DiscordMessageBuilder
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{
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Content = "Server Listing Errors:\r\n"
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};
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foreach (var item in gameData.Errors)
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{
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msg.Content += $"{item}\r\n";
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@@ -117,8 +121,10 @@ namespace StarsiegeBot
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{
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return;
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}
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DiscordMessageBuilder msg = new DiscordMessageBuilder();
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msg.Content = "```csharp\r\n";
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DiscordMessageBuilder msg = new DiscordMessageBuilder
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{
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Content = "```csharp\r\n"
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};
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int count = 0;
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foreach (var item in gameData.Masters)
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{
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@@ -23,7 +23,6 @@ namespace StarsiegeBot
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class Quickchat : BaseCommandModule
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{
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private List<Quickchats> Quickchats;
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private readonly Random rnd = new Random();
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private bool QuickChatsEnabled;
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public Quickchat()
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@@ -154,7 +153,7 @@ namespace StarsiegeBot
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id = Math.Abs(id);
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if (id == -1 || id > Quickchats.Count)
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{
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int idnum = rnd.Next(Quickchats.Count);
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int idnum = Program.rnd.Next(Quickchats.Count);
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chat = Quickchats[idnum];
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msg.Content = $"[{idnum}] " + chat.text;
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}
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@@ -27,6 +27,40 @@ namespace StarsiegeBot
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[RequireGuild, RequirePermissions(Permissions.ManageChannels)]
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class WelcomeMessage : BotSettings
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{
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[GroupCommand]
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public async Task GeneralWelcome (CommandContext ctx)
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{
|
||||
await ctx.TriggerTypingAsync();
|
||||
string gId = ctx.Guild.Id.ToString();
|
||||
|
||||
DiscordEmbedBuilder embed = new DiscordEmbedBuilder
|
||||
{
|
||||
Description = "Welcome Message Info",
|
||||
Color = Program.colours[0]
|
||||
};
|
||||
if (GuildSettings[gId].WelcomeChannel is null)
|
||||
embed.AddField("Channel", "*None*");
|
||||
else
|
||||
embed.AddField("Channel", GuildSettings[gId].WelcomeChannel.Mention, true);
|
||||
embed.AddField("Enabled?", GuildSettings[gId].UseWelcome.ToString(), true);
|
||||
if (GuildSettings[gId].WelcomeMessage is null || GuildSettings[gId].WelcomeMessage == "")
|
||||
embed.AddField("Message", "*None*");
|
||||
else
|
||||
embed.AddField("Message", GuildSettings[gId].WelcomeMessage);
|
||||
await ctx.RespondAsync(embed);
|
||||
}
|
||||
[GroupCommand]
|
||||
public async Task GeneralWelcome(CommandContext ctx, bool enable, DiscordChannel channel)
|
||||
{
|
||||
await WelcomeChannel(ctx, channel);
|
||||
await WelcomeEnabled(ctx, enable);
|
||||
}
|
||||
[GroupCommand]
|
||||
public async Task GeneralWelcome(CommandContext ctx, DiscordChannel channel, bool enable)
|
||||
{
|
||||
await WelcomeChannel(ctx, channel);
|
||||
await WelcomeEnabled(ctx, enable);
|
||||
}
|
||||
[Command("enable")]
|
||||
public async Task WelcomeEnabled(CommandContext ctx, bool enable)
|
||||
{
|
||||
@@ -43,7 +77,6 @@ namespace StarsiegeBot
|
||||
embed.AddField("New", GuildSettings[gId].UseWelcome.ToString(), true);
|
||||
await ctx.RespondAsync(embed);
|
||||
}
|
||||
|
||||
[Command("Channel")]
|
||||
public async Task WelcomeChannel(CommandContext ctx, DiscordChannel channel)
|
||||
{
|
||||
@@ -67,7 +100,6 @@ namespace StarsiegeBot
|
||||
embed.AddField("New", GuildSettings[gId].WelcomeChannel.Mention, true);
|
||||
await ctx.RespondAsync(embed);
|
||||
}
|
||||
|
||||
[Command("Channel")]
|
||||
public async Task WelcomeChannel(CommandContext ctx, [RemainingText]string here)
|
||||
{
|
||||
@@ -91,8 +123,6 @@ namespace StarsiegeBot
|
||||
embed.AddField("New", GuildSettings[gId].WelcomeChannel.Mention, true);
|
||||
await ctx.RespondAsync(embed);
|
||||
}
|
||||
|
||||
|
||||
[Command("Message")]
|
||||
[Description("Hello. Run `>welcome help` for more info.")]
|
||||
public async Task MessageOfWelcome(CommandContext ctx, [RemainingText]string msg)
|
||||
@@ -120,7 +150,6 @@ namespace StarsiegeBot
|
||||
Console.WriteLine("7");
|
||||
await ctx.RespondAsync($"An example:\r\n> {example}", embed);
|
||||
}
|
||||
|
||||
[Command("Help")]
|
||||
public async Task WelcomeHelp(CommandContext ctx)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user