changes to 380 project 4 changes to 350 project 2 Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
28 lines
485 B
C++
28 lines
485 B
C++
#pragma once
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#include "..\..\..\GkDefinitions.h"
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#include "..\..\GkGameEntity.h"
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#include "..\..\Entities\GkGameButton.h"
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class GKDLLCLASS GkGameButtonsBinding :
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public GkGameEntity
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{
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public:
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int numGameButtons;
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GkGameButton **gameButtons;
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bool enabled;
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bool pushedValue, clickedValue;
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GkGameButtonsBinding(int numGameButtons, ...);
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~GkGameButtonsBinding(void);
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void SyncPush(int syncButtonIndex);
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void SyncClick(int syncButtonIndex);
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void Process(GkGame *game);
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};
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