Files
Coleman-Code/COM380/Project5/GambleKit/Engine/Game/Entities/Buttons/GkGameAnimationButton.h
T
Amrit Panesar 39ee821f54 start 380 project5
changes to 380 project 4
changes to 350 project 2

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
2015-05-06 10:18:39 -07:00

24 lines
569 B
C++

#pragma once
#include "..\..\..\GkDefinitions.h"
#include "..\GkGameButton.h"
#include "..\GkGameAnimation.h"
class GKDLLCLASS GkGameAnimationButton :
public GkGameButton
{
public:
GkGameAnimationButton(GkGameEntity *defaultFace, GkGameEntity *selectedFace = 0, GkGameEntity *disabledFace = 0, bool autoEnable = true, int x = 0, int y = 0, int width = 0, int heght = 0);
~GkGameAnimationButton(void);
GkGameAnimation* GetAnimatingFace();
GkGameEntity *lastFace;
virtual void Down();
virtual GkGameEntity* GetCurrentFace();
void Process(GkGame *game);
};