changes to 380 project 4 changes to 350 project 2 Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
24 lines
569 B
C++
24 lines
569 B
C++
#pragma once
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#include "..\..\..\GkDefinitions.h"
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#include "..\GkGameButton.h"
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#include "..\GkGameAnimation.h"
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class GKDLLCLASS GkGameAnimationButton :
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public GkGameButton
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{
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public:
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GkGameAnimationButton(GkGameEntity *defaultFace, GkGameEntity *selectedFace = 0, GkGameEntity *disabledFace = 0, bool autoEnable = true, int x = 0, int y = 0, int width = 0, int heght = 0);
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~GkGameAnimationButton(void);
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GkGameAnimation* GetAnimatingFace();
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GkGameEntity *lastFace;
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virtual void Down();
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virtual GkGameEntity* GetCurrentFace();
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void Process(GkGame *game);
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};
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