Files
Coleman-Code/COM380/Project5/GambleKit/Engine/Graphics/GkAnimatedFont.h
T
Amrit Panesar 39ee821f54 start 380 project5
changes to 380 project 4
changes to 350 project 2

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
2015-05-06 10:18:39 -07:00

25 lines
508 B
C++

#pragma once
#include "..\GkDefinitions.h"
#include "..\Base\GkBase.h"
#include "GkAnimatedTexture.h"
class GKDLLCLASS GkAnimatedFont :
public GkBase
{
public:
wchar_t *charMap;
int numLetters, numFrames;
float framesPerSecond;
GkAnimatedTexture **letterTextures;
GkAnimatedFont::GkAnimatedFont(const wchar_t *charMap, int numFrames, float framesPerSecond = 25.0f);
GkAnimatedFont::~GkAnimatedFont(void);
void GkAnimatedFont::LoadAnimatedLetter(int letterIndex, void *data, int dataSize);
};