Files
Coleman-Code/COM380/Project5/GambleKit/Engine/Game/GkGameEntity.h
T
Amrit Panesar 39ee821f54 start 380 project5
changes to 380 project 4
changes to 350 project 2

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
2015-05-06 10:18:39 -07:00

20 lines
571 B
C++

#pragma once
#include "..\GkDefinitions.h"
class GKDLLCLASS GkGame;
class GKDLLCLASS GkGameEntity
{
public:
GkGameEntity::GkGameEntity();
virtual GkGameEntity::~GkGameEntity(void);
virtual void GkGameEntity::MouseDown(int x, int y);
virtual void GkGameEntity::MouseUp(int x, int y);
virtual void GkGameEntity::Process(GkGame *game);
virtual void GkGameEntity::Draw(GkGame *game);
virtual bool GkGameEntity::IsMouseOver(int x, int y);
virtual void GkGameEntity::OnMouseClicked();
virtual bool GkGameEntity::GetBoundaries(int *x1, int *y1, int *x2, int*y2);
};