changes to 380 project 4 changes to 350 project 2 Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
30 lines
571 B
C++
30 lines
571 B
C++
#pragma once
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#include "..\..\..\GkDefinitions.h"
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#include "..\GkGameButton.h"
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#include "..\..\..\Sound\GkSoundDevice.h"
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struct GameButtonsSoundBindingButton
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{
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GkGameButton *button;
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bool played;
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};
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class GKDLLCLASS GkGameButtonsSoundBinding :
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public GkGameEntity
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{
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public:
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GkSoundDevice *soundDevice;
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GkSoundSource *soundSource;
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int numButtons;
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GameButtonsSoundBindingButton *buttons;
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GkGameButtonsSoundBinding(GkSoundSource *soundSource, GkSoundDevice *soundDevice, int numButtons, ...);
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~GkGameButtonsSoundBinding(void);
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void Process(GkGame *game);
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};
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