Files
Coleman-Code/COM380/Project5/GambleKit/Engine/Game/GkGameReelsCombinationGenerator.h
Amrit Panesar 39ee821f54 start 380 project5
changes to 380 project 4
changes to 350 project 2

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
2015-05-06 10:18:39 -07:00

31 lines
621 B
C++

#pragma once
#include "..\GkDefinitions.h"
#include "..\Base\GkBaseReelMap.h"
#include "GkGameReelModel.h"
struct GameReelsCombinationGeneratorReel
{
GkGameReelModel *model;
bool blocked;
};
class GKDLLCLASS GkGameReelsCombinationGenerator
: public GkBaseReelMap
{
public:
GameReelsCombinationGeneratorReel *reels;
GkGameReelsCombinationGenerator(int numReels, int numReelItems);
~GkGameReelsCombinationGenerator(void);
void SetReelModel(int reelIndex, GkGameReelModel *reelModel, bool blocked = false);
void GenerateReel(int reelIndex);
void GenerateCombination();
void GenerateCombinationZero();
};