changes to 380 project 4 changes to 350 project 2 Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
29 lines
639 B
C++
29 lines
639 B
C++
#pragma once
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#include "..\GkDefinitions.h"
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#include <vector>
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#include "GkGameEntity.h"
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class GKDLLCLASS GkGame;
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class GKDLLCLASS GkGamePage
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{
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public:
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std::vector<GkGameEntity*> entities;
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GkGamePage::GkGamePage();
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virtual GkGamePage::~GkGamePage(void);
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virtual void OnShow(GkGamePage *previous);
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virtual void OnHide(GkGamePage *next);
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GkGameEntity* GkGamePage::AddEntity(GkGameEntity *entity);
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GkGameEntity* GkGamePage::InsertEntity(int position, GkGameEntity *entity);
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bool GkGamePage::RemoveEntity(GkGameEntity *entity);
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virtual void GkGamePage::Process(GkGame *game);
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virtual void GkGamePage::Render(GkGame *game);
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};
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