start 380 project5
changes to 380 project 4 changes to 350 project 2 Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
This commit is contained in:
1 parent
40ac78074b
commit
39ee821f54
174 files changed
+13356
-80
No files matched your search
@@ -0,0 +1,196 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{E6093060-EA31-4FF3-9230-2E9CDF34C694}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GambleKit</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<LibraryPath>$(SolutionDir)lib\DevIL;$(SolutionDir)lib\AL;$(SolutionDir)lib\GL;$(SolutionDir)lib\vld\Win32;$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(SolutionDir)include;$(SolutionDir)\include\AL;$(IncludePath)</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(SolutionDir)include;$(SolutionDir)\include\AL;$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(SolutionDir)lib\DevIL;$(SolutionDir)lib\AL;$(SolutionDir)lib\GL;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>glut32.lib;DevIL.lib;ILU.lib;ILUT.lib;OpenAL32.lib;alut.lib;vld.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>NotSet</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>glut32.lib;DevIL.lib;ILU.lib;ILUT.lib;OpenAL32.lib;alut.lib;vld.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Engine\Base\GkBase.cpp" />
|
||||
<ClCompile Include="Engine\Base\GkBaseReelMap.cpp" />
|
||||
<ClCompile Include="CustomGameLogic\CustomGame.cpp" />
|
||||
<ClCompile Include="CustomGameLogic\Pages\MainPage.cpp" />
|
||||
<ClCompile Include="CustomGameLogic\MainWindow.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Bindings\GkGameAnimationsSoundBinding.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Bindings\GkGameButtonsBinding.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Bindings\GkGameButtonsSoundBinding.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Bindings\GkGameTextsDateTimeBinding.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Bindings\GkGameTextsFormatBinding.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Bindings\GkGameTextsFormatIntBinding.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Bindings\GkGameTextsIntBinding.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Buttons\GkGameAnimationButton.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Buttons\GkGameCheckButton.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\Buttons\GkGameClickButton.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\GkGameAnimation.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\GkGameButton.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\GkGameReels.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\GkGameStreamingAnimation.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\GkGameText.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGame.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGameEntity.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGamePage.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGameReelModel.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGameReelsCombinationGenerator.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGameTimer.cpp" />
|
||||
<ClCompile Include="Engine\Game\Entities\GkGameWinningCounter.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGameWinningPotentialsAnalyzer.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGameWinningsAnalyzer.cpp" />
|
||||
<ClCompile Include="Engine\Game\GkGameWinningsModel.cpp" />
|
||||
<ClCompile Include="Engine\Game\ReelModels\GkGameReelRandomModel.cpp" />
|
||||
<ClCompile Include="Engine\Game\ReelModels\GkGameReelStripModel.cpp" />
|
||||
<ClCompile Include="Engine\Graphics\GkAnimatedFont.cpp" />
|
||||
<ClCompile Include="Engine\Graphics\GkAnimatedTexture.cpp" />
|
||||
<ClCompile Include="Engine\Graphics\GkGraphicsDevice.cpp" />
|
||||
<ClCompile Include="Engine\Graphics\GkImage.cpp" />
|
||||
<ClCompile Include="Engine\Graphics\GkTexture.cpp" />
|
||||
<ClCompile Include="CustomGameLogic\main.cpp" />
|
||||
<ClCompile Include="Engine\OSSpecific\GkOpenGLWindowsForm.cpp" />
|
||||
<ClCompile Include="Engine\OSSpecific\GkOSUtils.cpp" />
|
||||
<ClCompile Include="Engine\OSSpecific\GkFileSystem.cpp" />
|
||||
<ClCompile Include="Engine\OSSpecific\GkWindowsForm.cpp" />
|
||||
<ClCompile Include="Engine\OSSpecific\GkWindowsMutex.cpp" />
|
||||
<ClCompile Include="Engine\OSSpecific\GkWindowsThread.cpp" />
|
||||
<ClCompile Include="Engine\Sound\GkSoundDevice.cpp" />
|
||||
<ClCompile Include="Engine\Sound\GkSoundSource.cpp" />
|
||||
<ClCompile Include="Engine\Utils\GkMaths.cpp" />
|
||||
<ClCompile Include="Engine\Utils\GkStrings.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Engine\Base\GkBase.h" />
|
||||
<ClInclude Include="Engine\Base\GkBaseReelMap.h" />
|
||||
<ClInclude Include="CustomGameLogic\CustomGame.h" />
|
||||
<ClInclude Include="CustomGameLogic\Pages\MainPage.h" />
|
||||
<ClInclude Include="CustomGameLogic\MainWindow.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Bindings\GkGameAnimationsSoundBinding.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Bindings\GkGameButtonsBinding.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Bindings\GkGameButtonsSoundBinding.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Bindings\GkGameTextsDateTimeBinding.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Bindings\GkGameTextsFormatBinding.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Bindings\GkGameTextsFormatIntBinding.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Bindings\GkGameTextsIntBinding.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Buttons\GkGameAnimationButton.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Buttons\GkGameCheckButton.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\Buttons\GkGameClickButton.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\GkGameAnimation.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\GkGameButton.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\GkGameReels.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\GkGameStreamingAnimation.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\GkGameText.h" />
|
||||
<ClInclude Include="Engine\Game\GkGame.h" />
|
||||
<ClInclude Include="Engine\Game\GkGameEntity.h" />
|
||||
<ClInclude Include="Engine\Game\GkGamePage.h" />
|
||||
<ClInclude Include="Engine\Game\GkGameReelModel.h" />
|
||||
<ClInclude Include="Engine\Game\GkGameReelsCombinationGenerator.h" />
|
||||
<ClInclude Include="Engine\Game\GkGameTimer.h" />
|
||||
<ClInclude Include="Engine\Game\Entities\GkGameWinningCounter.h" />
|
||||
<ClInclude Include="Engine\Game\GkGameWinningPotentialsAnalyzer.h" />
|
||||
<ClInclude Include="Engine\Game\GkGameWinningsAnalyzer.h" />
|
||||
<ClInclude Include="Engine\Game\GkGameWinningsModel.h" />
|
||||
<ClInclude Include="Engine\Game\ReelModels\GkGameReelRandomModel.h" />
|
||||
<ClInclude Include="Engine\Game\ReelModels\GkGameReelStripModel.h" />
|
||||
<ClInclude Include="Engine\GkDefinitions.h" />
|
||||
<ClInclude Include="Engine\Graphics\GkAnimatedFont.h" />
|
||||
<ClInclude Include="Engine\Graphics\GkAnimatedTexture.h" />
|
||||
<ClInclude Include="Engine\Graphics\GkGraphicsDevice.h" />
|
||||
<ClInclude Include="Engine\Graphics\GkImage.h" />
|
||||
<ClInclude Include="Engine\Graphics\GkTexture.h" />
|
||||
<ClInclude Include="Engine\OSSpecific\GkOpenGLWindowsForm.h" />
|
||||
<ClInclude Include="Engine\OSSpecific\GkOSUtils.h" />
|
||||
<ClInclude Include="Engine\OSSpecific\GkFileSystem.h" />
|
||||
<ClInclude Include="Engine\OSSpecific\GkWindowsForm.h" />
|
||||
<ClInclude Include="Engine\OSSpecific\GkWindowsMutex.h" />
|
||||
<ClInclude Include="Engine\OSSpecific\GkWindowsThread.h" />
|
||||
<ClInclude Include="Engine\Sound\GkSoundDevice.h" />
|
||||
<ClInclude Include="Engine\Sound\GkSoundSource.h" />
|
||||
<ClInclude Include="Engine\Utils\GkList.h" />
|
||||
<ClInclude Include="Engine\Utils\GkLogFile.h" />
|
||||
<ClInclude Include="Engine\Utils\GkMaths.h" />
|
||||
<ClInclude Include="Engine\Utils\GkStrings.h" />
|
||||
<ClInclude Include="Engine\GambleKit.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\License.txt" />
|
||||
<None Include="Intruduction.txt" />
|
||||
<None Include="ReadMe.txt" />
|
||||
<None Include="version.txt" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
Reference in new issue
Block a user