start 380 project5
changes to 380 project 4 changes to 350 project 2 Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
This commit is contained in:
1 parent
40ac78074b
commit
39ee821f54
174 files changed
+13356
-80
No files matched your search
@@ -0,0 +1,87 @@
|
||||
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
// GambleKit Copyright (C) 2014 Ivan Donev
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
//
|
||||
// contact: gamblekit@gmail.com
|
||||
//--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
#include "GkOpenGLWindowsForm.h"
|
||||
|
||||
|
||||
GkOpenGLWindowsForm::GkOpenGLWindowsForm(HGLRC renderContext)
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR d =
|
||||
{
|
||||
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
|
||||
1, // Version Number
|
||||
PFD_DRAW_TO_WINDOW | // Format Must Support Window
|
||||
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
|
||||
PFD_DOUBLEBUFFER, // Must Support Double Buffering
|
||||
PFD_TYPE_RGBA, // Request An RGBA Format
|
||||
32, // Select Our Color Depth
|
||||
0, 0, 0, 0, 0, 0, // Color Bits Ignored
|
||||
0, // No Alpha Buffer
|
||||
0, // Shift Bit Ignored
|
||||
0, // No Accumulation Buffer
|
||||
0, 0, 0, 0, // Accumulation Bits Ignored
|
||||
16, // 16Bit Z-Buffer (Depth Buffer)
|
||||
0, // No Stencil Buffer
|
||||
0, // No Auxiliary Buffer
|
||||
PFD_MAIN_PLANE, // Main Drawing Layer
|
||||
0, // Reserved
|
||||
0, 0, 0 // Layer Masks Ignored
|
||||
};
|
||||
this->pixelFormatDescriptor = d;
|
||||
|
||||
this->CreateContext(renderContext);
|
||||
}
|
||||
|
||||
|
||||
GkOpenGLWindowsForm::~GkOpenGLWindowsForm(void)
|
||||
{
|
||||
}
|
||||
|
||||
bool GkOpenGLWindowsForm::CreateContext(HGLRC renderContext)
|
||||
{
|
||||
this->deviceContext = GetDC(this->handle);
|
||||
if (this->deviceContext == 0)
|
||||
return false;
|
||||
|
||||
this->pixelFormat = ChoosePixelFormat(this->deviceContext, &this->pixelFormatDescriptor);
|
||||
if (this->pixelFormat == 0)
|
||||
return false;
|
||||
|
||||
if(!SetPixelFormat(this->deviceContext, this->pixelFormat, &this->pixelFormatDescriptor))
|
||||
return false;
|
||||
|
||||
if (renderContext == 0)
|
||||
{
|
||||
this->renderContext = wglCreateContext(this->deviceContext);
|
||||
if (this->renderContext == 0)
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
this->renderContext = renderContext;
|
||||
}
|
||||
|
||||
if (!this->MakeCurrent())
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GkOpenGLWindowsForm::Present()
|
||||
{
|
||||
return SwapBuffers(this->deviceContext) != 0;
|
||||
}
|
||||
|
||||
bool GkOpenGLWindowsForm::MakeCurrent()
|
||||
{
|
||||
return wglMakeCurrent(this->deviceContext, this->renderContext) != 0;
|
||||
}
|
||||
Reference in new issue
Block a user