28 lines
1.1 KiB
C
28 lines
1.1 KiB
C
//
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// Created by neo on 2019-08-15.
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//
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#include "../../pinball.h"
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#ifndef PINBALL_TLIGHTGROUP_H
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#define PINBALL_TLIGHTGROUP_H
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/* 93 */
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struct TLightGroup;
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TZmapList* __thiscall TLightGroup::~TLightGroup(TLightGroup* this);
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void __thiscall TLightGroup::Reset(TLightGroup* __hidden this); // idb
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void __stdcall TLightGroup::TimerExpired(int, void*); // idb
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void __thiscall TLightGroup::reschedule_animation(TLightGroup* this, float); // idb
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int __thiscall TLightGroup::next_light_up(TLightGroup* __hidden this); // idb
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int __thiscall TLightGroup::next_light_down(TLightGroup* __hidden this); // idb
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void __thiscall TLightGroup::start_animation(TLightGroup* __hidden this); // idb
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void __stdcall TLightGroup::NotifyTimerExpired(int, void*); // idb
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int __thiscall TLightGroup::Message(TLightGroup* this, int, float); // idb
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TLightGroup* __thiscall TLightGroup::TLightGroup(TLightGroup* this, struct TPinballTable* a2, int a3);
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TLightGroup* __thiscall TLightGroup::`vector deleting destructor`(TLightGroup *this, char a2);
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void* TLightGroup::vftable = &TLightGroup::Message; // weak
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#endif //PINBALL_TLIGHTGROUP_H
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