Files
3d-pinball-space-cadet/Classes/TRamp/TRamp.h
T

22 lines
667 B
C

//
// Created by neo on 2019-08-15.
//
#include "../../pinball.h"
#ifndef PINBALL_TRAMP_H
#define PINBALL_TRAMP_H
/* 113 */
struct TRamp;
int __thiscall TRamp::get_scoring(TRamp* this, int); // idb
void __thiscall TRamp::put_scoring(TRamp* this, int, int); // idb
void __thiscall TRamp::Collision(TRamp* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb
int __thiscall TRamp::FieldEffect(TRamp* this, struct TBall*, struct vector_type*); // idb
TRamp* __thiscall TRamp::TRamp(TRamp* this, struct TPinballTable* a2, void* a3);
void* TRamp::vftable = &TPinballComponent::Message; // weak
#endif //PINBALL_TRAMP_H