23 lines
797 B
C
23 lines
797 B
C
//
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// Created by neo on 2019-08-15.
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//
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#include "../../pinball.h"
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#ifndef PINBALL_TLINE_H
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#define PINBALL_TLINE_H
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/* 122 */
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struct TLine;
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TLine* __thiscall TLine::TLine(TLine* this, struct TCollisionComponent* a2, char* a3, unsigned int a4, float a5, float a6, float a7, float a8);
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double __thiscall TLine::FindCollisionDistance(TLine* this, struct ray_type* a2);
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TLine* __thiscall TLine::TLine(TLine* this, struct TCollisionComponent* a2, char* a3, unsigned int a4, struct vector_type* a5, struct vector_type* a6);
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void __thiscall TLine::EdgeCollision(TLine* this, struct TBall*, float); // idb
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void __thiscall TLine::Offset(TLine* this, float); // idb
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void __thiscall TLine::place_in_grid(TLine* this); // idb
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void* TLine::vftable = &TLine::EdgeCollision; // weak
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#endif //PINBALL_TLINE_H
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