redefine vftable as actual member. allocate console for debug purposes
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@@ -16,6 +16,6 @@ void __thiscall TRamp::Collision(TRamp* this, struct TBall*, struct vector_type*
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int __thiscall TRamp::FieldEffect(TRamp* this, struct TBall*, struct vector_type*); // idb
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TRamp* __thiscall TRamp::TRamp(TRamp* this, struct TPinballTable* a2, void* a3);
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void* TRamp::`vftable` = &TPinballComponent::Message; // weak
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void* TRamp::vftable = &TPinballComponent::Message; // weak
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#endif //PINBALL_TRAMP_H
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