Files
q3-sydney-qvm/code/sys
Thilo Schulz dee3724a13 - Improve game_restart:
* differing screen resolutions and network settings are now honoured when changing fs_game
  * Fix hunk memory leak on game_restart
  * Move cls.state and cls.servername to clc so connection state is fully preserved over game_restart
  * Revert back to previous fs_game after disconnecting from a server that triggered a game_restart
  * Fix error dialog popping up after every game_restart if an error happened previously (reported by Ensiform)
- Fixed that not all commands added by CL_Init() would be removed by CL_Shutdown()
2011-06-21 11:18:35 +00:00
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2008-08-23 22:45:30 +00:00
2011-06-21 11:18:35 +00:00
2011-06-15 14:10:20 +00:00
2007-09-05 18:17:46 +00:00