Files
q3-sydney-qvm/code/cgame
Thilo Schulz 56f16e10d6 Various bugfixes by Tobias Kuehnhammer (#5270)
- A stupid bug where bots re-trigger jumppads if they fell onto it.
- A small "memset" bug concerning player animations.
- Reward sounds were never cleared and thus they are played on a map restart.
- Safer and more secure handling of disconnected clients and clients with 
  malformed or illegal info strings.
- first_gauntlet_hit.wav was not played (ops/ps) bug
- capturelimit not hit (from OAX)
2012-07-01 17:27:52 +00:00
..
2012-02-06 21:28:40 +00:00
2005-10-29 01:53:09 +00:00
2012-06-18 16:27:00 +00:00
2005-10-29 01:53:09 +00:00
2005-08-28 17:54:51 +00:00