Files
q3-sydney-qvm/code/renderergl2
Zack Middleton a575c1c710 OpenGL2: Fix still projecting sun shadows onto nothing
Increase the range for clamping the screen shadow depth to 1.0 (nothing
drawn). Old epsilon ~0.00000006, new 0.001. This fixes it on another
computer.
2024-08-28 16:52:20 -04:00
..
2024-06-05 21:33:08 -05:00
2024-06-05 21:33:08 -05:00
2018-07-20 23:40:35 -05:00
2024-06-05 21:33:08 -05:00
2018-07-20 23:40:35 -05:00
2018-07-20 23:40:35 -05:00
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